Refactoring: get rid of the SkBenchmark void* parameter.

While I was doing massive sed-ing, I also converted every bench to use DEF_BENCH instead of registering the ugly manual way.

BUG=
R=scroggo@google.com

Review URL: https://codereview.chromium.org/23876006

git-svn-id: http://skia.googlecode.com/svn/trunk@11263 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/bench/RepeatTileBench.cpp b/bench/RepeatTileBench.cpp
index ab7ccf4..c311c4a 100644
--- a/bench/RepeatTileBench.cpp
+++ b/bench/RepeatTileBench.cpp
@@ -90,7 +90,7 @@
     bool             fIsOpaque;
     SkBitmap::Config fConfig;
 public:
-    RepeatTileBench(void* param, SkBitmap::Config c, bool isOpaque = false) : INHERITED(param) {
+    RepeatTileBench(SkBitmap::Config c, bool isOpaque = false)  {
         const int w = 50;
         const int h = 50;
         fConfig = c;
@@ -143,7 +143,7 @@
     typedef SkBenchmark INHERITED;
 };
 
-DEF_BENCH(return new RepeatTileBench(p, SkBitmap::kARGB_8888_Config, true))
-DEF_BENCH(return new RepeatTileBench(p, SkBitmap::kARGB_8888_Config, false))
-DEF_BENCH(return new RepeatTileBench(p, SkBitmap::kRGB_565_Config))
-DEF_BENCH(return new RepeatTileBench(p, SkBitmap::kIndex8_Config))
+DEF_BENCH(return new RepeatTileBench(SkBitmap::kARGB_8888_Config, true))
+DEF_BENCH(return new RepeatTileBench(SkBitmap::kARGB_8888_Config, false))
+DEF_BENCH(return new RepeatTileBench(SkBitmap::kRGB_565_Config))
+DEF_BENCH(return new RepeatTileBench(SkBitmap::kIndex8_Config))