shape ops work in progress

git-svn-id: http://skia.googlecode.com/svn/trunk@7898 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/experimental/Intersection/CurveIntersection.h b/experimental/Intersection/CurveIntersection.h
index d01bb7d..cbcda76 100644
--- a/experimental/Intersection/CurveIntersection.h
+++ b/experimental/Intersection/CurveIntersection.h
@@ -51,7 +51,7 @@
         double y, bool flipped, Intersections& );
 bool intersect(const Cubic& cubic1, const Cubic& cubic2, Intersections& );
 // the following flavor uses quadratic approximation instead of convex hulls
-bool intersect2(const Cubic& cubic1, const Cubic& cubic2, Intersections& );
+//bool intersect2(const Cubic& cubic1, const Cubic& cubic2, Intersections& );
 // like '2', but iterates on centers instead of possible edges
 bool intersect3(const Cubic& cubic1, const Cubic& cubic2, Intersections& );
 int intersect(const Cubic& cubic, Intersections& i); // return true if cubic self-intersects