Sanitizing source files in Housekeeper-Nightly
git-svn-id: http://skia.googlecode.com/svn/trunk@13258 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/src/gpu/SkGpuDevice.cpp b/src/gpu/SkGpuDevice.cpp
index dfae1c4..da56009 100644
--- a/src/gpu/SkGpuDevice.cpp
+++ b/src/gpu/SkGpuDevice.cpp
@@ -938,7 +938,7 @@
// transform the path into device space
pathPtr->transform(fContext->getMatrix(), devPathPtr);
-
+
SkRect maskRect;
if (paint.getMaskFilter()->canFilterMaskGPU(devPathPtr->getBounds(),
draw.fClip->getBounds(),
@@ -958,7 +958,7 @@
// nothing to draw
return;
}
-
+
if (paint.getMaskFilter()->directFilterMaskGPU(fContext, &grPaint,
SkStrokeRec(paint), *devPathPtr)) {
// the mask filter was able to draw itself directly, so there's nothing
@@ -1821,17 +1821,17 @@
SkDEBUGCODE(this->validate();)
- fMainTextContext->drawPosText(grPaint, paint, (const char *)text, byteLength, pos,
+ fMainTextContext->drawPosText(grPaint, paint, (const char *)text, byteLength, pos,
constY, scalarsPerPos);
} else if (fFallbackTextContext && fFallbackTextContext->canDraw(paint)) {
GrPaint grPaint;
if (!skPaint2GrPaintShader(this, paint, true, &grPaint)) {
return;
}
-
+
SkDEBUGCODE(this->validate();)
-
- fFallbackTextContext->drawPosText(grPaint, paint, (const char *)text, byteLength, pos,
+
+ fFallbackTextContext->drawPosText(grPaint, paint, (const char *)text, byteLength, pos,
constY, scalarsPerPos);
} else {
draw.drawPosText_asPaths((const char*)text, byteLength, pos, constY,