check-point for gpu support in SkImage/SkSurface



git-svn-id: http://skia.googlecode.com/svn/trunk@4859 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/src/image/SkSurface_Gpu.cpp b/src/image/SkSurface_Gpu.cpp
new file mode 100644
index 0000000..c6016be
--- /dev/null
+++ b/src/image/SkSurface_Gpu.cpp
@@ -0,0 +1,154 @@
+/*
+ * Copyright 2012 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#include "SkSurface_Base.h"
+#include "SkImagePriv.h"
+#include "SkCanvas.h"
+#include "SkMallocPixelRef.h"
+
+static const size_t kIgnoreRowBytesValue = (size_t)~0;
+
+class SkSurface_Gpu : public SkSurface_Base {
+public:
+    static bool Valid(const SkImage::Info&, SkColorSpace*, size_t rb = kIgnoreRowBytesValue);
+
+    SkSurface_Gpu(const SkImage::Info&, SkColorSpace*, void*, size_t rb);
+    SkSurface_Gpu(const SkImage::Info&, SkColorSpace*, SkPixelRef*, size_t rb);
+
+    virtual SkCanvas* onNewCanvas() SK_OVERRIDE;
+    virtual SkSurface* onNewSurface(const SkImage::Info&, SkColorSpace*) SK_OVERRIDE;
+    virtual SkImage* onNewImageShapshot() SK_OVERRIDE;
+    virtual void onDraw(SkCanvas*, SkScalar x, SkScalar y,
+                        const SkPaint*) SK_OVERRIDE;
+
+private:
+    SkBitmap    fBitmap;
+    bool        fWeOwnThePixels;
+
+    typedef SkSurface_Base INHERITED;
+};
+
+///////////////////////////////////////////////////////////////////////////////
+
+bool SkSurface_Gpu::Valid(const SkImage::Info& info, SkColorSpace* cs,
+                             size_t rowBytes) {
+    static const size_t kMaxTotalSize = SK_MaxS32;
+
+    bool isOpaque;
+    SkBitmap::Config config = SkImageInfoToBitmapConfig(info, &isOpaque);
+
+    int shift = 0;
+    switch (config) {
+        case SkBitmap::kA8_Config:
+            shift = 0;
+            break;
+        case SkBitmap::kRGB_565_Config:
+            shift = 1;
+            break;
+        case SkBitmap::kARGB_8888_Config:
+            shift = 2;
+            break;
+        default:
+            return false;
+    }
+
+    // TODO: examine colorspace
+
+    if (kIgnoreRowBytesValue == rowBytes) {
+        return true;
+    }
+
+    uint64_t minRB = (uint64_t)info.fWidth << shift;
+    if (minRB > rowBytes) {
+        return false;
+    }
+
+    size_t alignedRowBytes = rowBytes >> shift << shift;
+    if (alignedRowBytes != rowBytes) {
+        return false;
+    }
+
+    uint64_t size = (uint64_t)info.fHeight * rowBytes;
+    if (size > kMaxTotalSize) {
+        return false;
+    }
+    
+    return true;
+}
+
+SkSurface_Gpu::SkSurface_Gpu(const SkImage::Info& info, SkColorSpace* cs,
+                                   void* pixels, size_t rb)
+        : INHERITED(info.fWidth, info.fHeight) {
+    bool isOpaque;
+    SkBitmap::Config config = SkImageInfoToBitmapConfig(info, &isOpaque);
+    
+    fBitmap.setConfig(config, info.fWidth, info.fHeight, rb);
+    fBitmap.setPixels(pixels);
+    fBitmap.setIsOpaque(isOpaque);
+    fWeOwnThePixels = false;
+}
+
+SkSurface_Gpu::SkSurface_Gpu(const SkImage::Info& info, SkColorSpace* cs,
+                                   SkPixelRef* pr, size_t rb)
+        : INHERITED(info.fWidth, info.fHeight) {
+    bool isOpaque;
+    SkBitmap::Config config = SkImageInfoToBitmapConfig(info, &isOpaque);
+
+    fBitmap.setConfig(config, info.fWidth, info.fHeight, rb);
+    fBitmap.setPixelRef(pr);
+    fBitmap.setIsOpaque(isOpaque);
+    fWeOwnThePixels = true;
+
+    if (!isOpaque) {
+        fBitmap.eraseColor(0);
+    }
+}
+
+SkCanvas* SkSurface_Gpu::onNewCanvas() {
+    return SkNEW_ARGS(SkCanvas, (fBitmap));
+}
+
+SkSurface* SkSurface_Gpu::onNewSurface(const SkImage::Info& info,
+                                          SkColorSpace* cs) {
+    return SkSurface::NewRaster(info, cs);
+}
+
+SkImage* SkSurface_Gpu::onNewImageShapshot() {
+    // if we don't own the pixels, we need to make a deep-copy
+    // if we do, we need to perform a copy-on-write the next time
+    // we draw to this bitmap from our canvas...
+    return SkNewImageFromBitmap(fBitmap);
+}
+
+void SkSurface_Gpu::onDraw(SkCanvas* canvas, SkScalar x, SkScalar y,
+                              const SkPaint* paint) {
+    canvas->drawBitmap(fBitmap, x, y, paint);
+}
+
+///////////////////////////////////////////////////////////////////////////////
+
+SkSurface* SkSurface::NewRenderTargetDirect(GrContext* ctx,
+                                            GrRenderTarget* target) {
+    if (NULL == ctx || NULL == target) {
+        return NULL;
+    }
+    
+    return SkNEW_ARGS(SkSurface_Gpu, (ctx, target));
+}
+
+SkSurface* SkSurface::NewRenderTarget(GrContext* ctx, const SkImage::Info& info,
+                                      SkColorSpace*, int sampleCount) {
+    if (NULL == ctx) {
+        return NULL;
+    }
+    if (!SkSurface_Gpu::Valid(info, cs, sampleCount)) {
+        return NULL;
+    }
+    
+//    return SkNEW_ARGS(SkSurface_Gpu, (info, cs, pr, rowBytes));
+}
+