rolling tree back to its state as of r2169 to see if that fixes Windows buildbots
git-svn-id: http://skia.googlecode.com/svn/trunk@2179 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/gpu/src/GrClip.cpp b/gpu/src/GrClip.cpp
index ade8c2b..7ccec26 100644
--- a/gpu/src/GrClip.cpp
+++ b/gpu/src/GrClip.cpp
@@ -138,9 +138,13 @@
}
}
fConservativeBoundsValid = false;
- if (isectRectValid && rectCount) {
- fConservativeBounds = fList[0].fRect;
+ if (isectRectValid) {
fConservativeBoundsValid = true;
+ if (rectCount > 0) {
+ fConservativeBounds = fList[0].fRect;
+ } else {
+ fConservativeBounds.setEmpty();
+ }
} else if (NULL != conservativeBounds) {
fConservativeBounds = *conservativeBounds;
fConservativeBoundsValid = true;