Restore text vertex buffer alloc and other optimizations.
Modifies the fontcache GM to ensure that the font cache is forced to flush.
Committed: https://skia.googlesource.com/skia/+/9c3d24b9d1ba3d955094ff0cb1ba2d11e1c1adca
R=bsalomon@google.com, robertphillips@google.com
Author: jvanverth@google.com
Review URL: https://codereview.chromium.org/466363009
diff --git a/src/gpu/GrDistanceFieldTextContext.cpp b/src/gpu/GrDistanceFieldTextContext.cpp
index dc0ea95..429897d 100755
--- a/src/gpu/GrDistanceFieldTextContext.cpp
+++ b/src/gpu/GrDistanceFieldTextContext.cpp
@@ -60,24 +60,20 @@
GrDistanceFieldTextContext::GrDistanceFieldTextContext(GrContext* context,
const SkDeviceProperties& properties,
bool enable)
- : GrTextContext(context, properties) {
+ : GrTextContext(context, properties)
+ , fStrike(NULL)
#if SK_FORCE_DISTANCEFIELD_FONTS
- fEnableDFRendering = true;
+ , fEnableDFRendering(true)
#else
- fEnableDFRendering = enable;
+ , fEnableDFRendering(enable)
#endif
- fStrike = NULL;
- fGammaTexture = NULL;
-
- fCurrTexture = NULL;
- fCurrVertex = 0;
- fEffectTextureUniqueID = SK_InvalidUniqueID;
- fEffectColor = GrColor_ILLEGAL;
- fEffectFlags = 0;
-
- fVertices = NULL;
- fMaxVertices = 0;
-
+ , fEffectTextureUniqueID(SK_InvalidUniqueID)
+ , fEffectColor(GrColor_ILLEGAL)
+ , fEffectFlags(0)
+ , fGammaTexture(NULL)
+ , fVertices(NULL)
+ , fVertexCount(0)
+ , fCurrVertex(0) {
fVertexBounds.setLargestInverted();
}
@@ -126,7 +122,9 @@
GrTextureParams params(SkShader::kRepeat_TileMode, GrTextureParams::kBilerp_FilterMode);
GrTextureParams gammaParams(SkShader::kClamp_TileMode, GrTextureParams::kNone_FilterMode);
- uint32_t textureUniqueID = fCurrTexture->getUniqueID();
+ GrTexture* currTexture = fStrike->getTexture();
+ SkASSERT(currTexture);
+ uint32_t textureUniqueID = currTexture->getUniqueID();
// set up any flags
uint32_t flags = 0;
@@ -144,7 +142,7 @@
flags != fEffectFlags) {
if (fUseLCDText) {
GrColor colorNoPreMul = skcolor_to_grcolor_nopremultiply(filteredColor);
- fCachedEffect.reset(GrDistanceFieldLCDTextureEffect::Create(fCurrTexture,
+ fCachedEffect.reset(GrDistanceFieldLCDTextureEffect::Create(currTexture,
params,
fGammaTexture,
gammaParams,
@@ -154,14 +152,14 @@
#ifdef SK_GAMMA_APPLY_TO_A8
U8CPU lum = SkColorSpaceLuminance::computeLuminance(fDeviceProperties.fGamma,
filteredColor);
- fCachedEffect.reset(GrDistanceFieldTextureEffect::Create(fCurrTexture,
+ fCachedEffect.reset(GrDistanceFieldTextureEffect::Create(currTexture,
params,
fGammaTexture,
gammaParams,
lum/255.f,
flags));
#else
- fCachedEffect.reset(GrDistanceFieldTextureEffect::Create(fCurrTexture,
+ fCachedEffect.reset(GrDistanceFieldTextureEffect::Create(currTexture,
params, flags));
#endif
}
@@ -230,26 +228,17 @@
fDrawTarget->drawIndexedInstances(kTriangles_GrPrimitiveType,
nGlyphs,
4, 6, &fVertexBounds);
- fDrawTarget->resetVertexSource();
- fVertices = NULL;
- fMaxVertices = 0;
fCurrVertex = 0;
- SkSafeSetNull(fCurrTexture);
fVertexBounds.setLargestInverted();
}
+
+ fDrawTarget->resetVertexSource();
+ fVertices = NULL;
}
void GrDistanceFieldTextContext::drawPackedGlyph(GrGlyph::PackedID packed,
SkFixed vx, SkFixed vy,
GrFontScaler* scaler) {
- if (NULL == fDrawTarget) {
- return;
- }
-
- if (NULL == fStrike) {
- fStrike = fContext->getFontCache()->getStrike(scaler, true);
- }
-
GrGlyph* glyph = fStrike->getGlyph(packed, scaler);
if (NULL == glyph || glyph->fBounds.isEmpty()) {
return;
@@ -293,10 +282,19 @@
#endif
}
- // before we purge the cache, we must flush any accumulated draws
+ // flush any accumulated draws to allow us to free up a plot
+ int remainingVertexCount = fVertexCount - fCurrVertex;
this->flushGlyphs();
fContext->flush();
+ // need to reallocate the vertex buffer for the remaining glyphs
+ fVertexCount = remainingVertexCount;
+ bool success = fDrawTarget->reserveVertexAndIndexSpace(fVertexCount,
+ 0,
+ &fVertices,
+ NULL);
+ GrAlwaysAssert(success);
+
// we should have an unused plot now
if (fContext->getFontCache()->freeUnusedPlot(fStrike) &&
fStrike->addGlyphToAtlas(glyph, scaler)) {
@@ -332,59 +330,6 @@
GrTexture* texture = glyph->fPlot->texture();
SkASSERT(texture);
- if (fCurrTexture != texture || fCurrVertex + 4 > fMaxVertices) {
- this->flushGlyphs();
- fCurrTexture = texture;
- fCurrTexture->ref();
- }
-
- bool useColorVerts = !fUseLCDText;
-
- if (NULL == fVertices) {
- // If we need to reserve vertices allow the draw target to suggest
- // a number of verts to reserve and whether to perform a flush.
- fMaxVertices = kMinRequestedVerts;
- if (useColorVerts) {
- fDrawTarget->drawState()->setVertexAttribs<gTextVertexWithColorAttribs>(
- SK_ARRAY_COUNT(gTextVertexWithColorAttribs),
- kTextVAColorSize);
- } else {
- fDrawTarget->drawState()->setVertexAttribs<gTextVertexAttribs>(
- SK_ARRAY_COUNT(gTextVertexAttribs),
- kTextVASize);
- }
- bool flush = fDrawTarget->geometryHints(&fMaxVertices, NULL);
- if (flush) {
- this->flushGlyphs();
- fContext->flush();
- if (useColorVerts) {
- fDrawTarget->drawState()->setVertexAttribs<gTextVertexWithColorAttribs>(
- SK_ARRAY_COUNT(gTextVertexWithColorAttribs),
- kTextVAColorSize);
- } else {
- fDrawTarget->drawState()->setVertexAttribs<gTextVertexAttribs>(
- SK_ARRAY_COUNT(gTextVertexAttribs),
- kTextVASize);
- }
- }
- fMaxVertices = kDefaultRequestedVerts;
- // ignore return, no point in flushing again.
- fDrawTarget->geometryHints(&fMaxVertices, NULL);
-
- int maxQuadVertices = 4 * fContext->getQuadIndexBuffer()->maxQuads();
- if (fMaxVertices < kMinRequestedVerts) {
- fMaxVertices = kDefaultRequestedVerts;
- } else if (fMaxVertices > maxQuadVertices) {
- // don't exceed the limit of the index buffer
- fMaxVertices = maxQuadVertices;
- }
- bool success = fDrawTarget->reserveVertexAndIndexSpace(fMaxVertices,
- 0,
- &fVertices,
- NULL);
- GrAlwaysAssert(success);
- }
-
SkScalar dx = SkIntToScalar(glyph->fBounds.fLeft + SK_DistanceFieldInset);
SkScalar dy = SkIntToScalar(glyph->fBounds.fTop + SK_DistanceFieldInset);
SkScalar width = SkIntToScalar(glyph->fBounds.width() - 2*SK_DistanceFieldInset);
@@ -397,7 +342,7 @@
sy += dy;
width *= scale;
height *= scale;
-
+
SkFixed tx = SkIntToFixed(glyph->fAtlasLocation.fX + SK_DistanceFieldInset);
SkFixed ty = SkIntToFixed(glyph->fAtlasLocation.fY + SK_DistanceFieldInset);
SkFixed tw = SkIntToFixed(glyph->fBounds.width() - 2*SK_DistanceFieldInset);
@@ -428,7 +373,7 @@
SkFixedToFloat(texture->normalizeFixedX(tx + tw)),
SkFixedToFloat(texture->normalizeFixedY(ty + th)),
vertSize);
- if (useColorVerts) {
+ if (!fUseLCDText) {
if (0xFF == GrColorUnpackA(fPaint.getColor())) {
fDrawTarget->drawState()->setHint(GrDrawState::kVertexColorsAreOpaque_Hint, true);
}
@@ -518,6 +463,25 @@
}
}
+void GrDistanceFieldTextContext::allocateVertices(const char text[], size_t byteLength) {
+ SkASSERT(NULL == fVertices);
+ if (!fUseLCDText) {
+ fDrawTarget->drawState()->setVertexAttribs<gTextVertexWithColorAttribs>(
+ SK_ARRAY_COUNT(gTextVertexWithColorAttribs),
+ kTextVAColorSize);
+ } else {
+ fDrawTarget->drawState()->setVertexAttribs<gTextVertexAttribs>(
+ SK_ARRAY_COUNT(gTextVertexAttribs),
+ kTextVASize);
+ }
+ fVertexCount = 4*fSkPaint.textToGlyphs(text, byteLength, NULL);
+ bool success = fDrawTarget->reserveVertexAndIndexSpace(fVertexCount,
+ 0,
+ &fVertices,
+ NULL);
+ GrAlwaysAssert(success);
+}
+
void GrDistanceFieldTextContext::drawText(const GrPaint& paint, const SkPaint& skPaint,
const char text[], size_t byteLength,
SkScalar x, SkScalar y) {
@@ -531,6 +495,10 @@
this->init(paint, skPaint);
+ if (NULL == fDrawTarget) {
+ return;
+ }
+
SkScalar sizeRatio = fTextRatio;
SkDrawCacheProc glyphCacheProc = fSkPaint.getDrawCacheProc();
@@ -538,9 +506,14 @@
SkAutoGlyphCacheNoGamma autoCache(fSkPaint, &fDeviceProperties, NULL);
SkGlyphCache* cache = autoCache.getCache();
GrFontScaler* fontScaler = GetGrFontScaler(cache);
+ if (NULL == fStrike) {
+ fStrike = fContext->getFontCache()->getStrike(fontScaler, true);
+ }
setup_gamma_texture(fContext, cache, fDeviceProperties, &fGammaTexture);
+ this->allocateVertices(text, byteLength);
+
// need to measure first
// TODO - generate positions and pre-load cache as well?
const char* stop = text + byteLength;
@@ -608,14 +581,23 @@
this->init(paint, skPaint);
+ if (NULL == fDrawTarget) {
+ return;
+ }
+
SkDrawCacheProc glyphCacheProc = fSkPaint.getDrawCacheProc();
SkAutoGlyphCacheNoGamma autoCache(fSkPaint, &fDeviceProperties, NULL);
SkGlyphCache* cache = autoCache.getCache();
GrFontScaler* fontScaler = GetGrFontScaler(cache);
+ if (NULL == fStrike) {
+ fStrike = fContext->getFontCache()->getStrike(fontScaler, true);
+ }
setup_gamma_texture(fContext, cache, fDeviceProperties, &fGammaTexture);
+ this->allocateVertices(text, byteLength);
+
const char* stop = text + byteLength;
if (SkPaint::kLeft_Align == fSkPaint.getTextAlign()) {