Switch out random number generator for tests, benches, samples.
This change makes tests, benches and samples use the new SkMWCRandom PRNG. GMs will be saved for another time, as they'll require rebaselining.
R=reed@google.com, bsalomon@google.com
Author: jvanverth@google.com
Review URL: https://chromiumcodereview.appspot.com/23653018
git-svn-id: http://skia.googlecode.com/svn/trunk@11136 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/bench/AAClipBench.cpp b/bench/AAClipBench.cpp
index 276a8ff..ef5ba15 100644
--- a/bench/AAClipBench.cpp
+++ b/bench/AAClipBench.cpp
@@ -94,7 +94,7 @@
SkString fName;
bool fDoAA;
SkRect fDrawRect;
- SkRandom fRandom;
+ SkMWCRandom fRandom;
static const int kNumDraws = SkBENCHLOOP(2);
static const int kNestingDepth = 3;