Switch out random number generator for tests, benches, samples.
This change makes tests, benches and samples use the new SkMWCRandom PRNG. GMs will be saved for another time, as they'll require rebaselining.
R=reed@google.com, bsalomon@google.com
Author: jvanverth@google.com
Review URL: https://chromiumcodereview.appspot.com/23653018
git-svn-id: http://skia.googlecode.com/svn/trunk@11136 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/bench/HairlinePathBench.cpp b/bench/HairlinePathBench.cpp
index f5b30a3..ca3797b 100644
--- a/bench/HairlinePathBench.cpp
+++ b/bench/HairlinePathBench.cpp
@@ -85,7 +85,7 @@
name->append("line");
}
virtual void makePath(SkPath* path) SK_OVERRIDE {
- SkRandom rand;
+ SkMWCRandom rand;
int size = SK_ARRAY_COUNT(points);
int hSize = size / 2;
for (int i = 0; i < kMaxPathSize; ++i) {
@@ -117,7 +117,7 @@
name->append("quad");
}
virtual void makePath(SkPath* path) SK_OVERRIDE {
- SkRandom rand;
+ SkMWCRandom rand;
int size = SK_ARRAY_COUNT(points);
int hSize = size / 2;
for (int i = 0; i < kMaxPathSize; ++i) {
@@ -149,8 +149,8 @@
name->append("conic");
}
virtual void makePath(SkPath* path) SK_OVERRIDE {
- SkRandom rand;
- SkRandom randWeight;
+ SkMWCRandom rand;
+ SkMWCRandom randWeight;
int size = SK_ARRAY_COUNT(points);
int hSize = size / 2;
for (int i = 0; i < kMaxPathSize; ++i) {
@@ -184,7 +184,7 @@
name->append("cubic");
}
virtual void makePath(SkPath* path) SK_OVERRIDE {
- SkRandom rand;
+ SkMWCRandom rand;
int size = SK_ARRAY_COUNT(points);
int hSize = size / 2;
for (int i = 0; i < kMaxPathSize; ++i) {