Make GPU unit tests use GrContexts of different GL types.
Review URL: https://codereview.appspot.com/7281046
git-svn-id: http://skia.googlecode.com/svn/trunk@7540 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/tests/Test.h b/tests/Test.h
index 2cbd00b..2dca0e6 100644
--- a/tests/Test.h
+++ b/tests/Test.h
@@ -12,8 +12,7 @@
#include "SkString.h"
#include "SkTRegistry.h"
-class GrContext;
-class SkGLContext;
+class GrContextFactory;
namespace skiatest {
@@ -100,13 +99,9 @@
class GpuTest : public Test{
public:
- GpuTest() : Test() {
- fContext = GetContext();
- }
- static GrContext* GetContext();
- static void DestroyContext();
- protected:
- GrContext* fContext;
+ GpuTest() : Test() {}
+ static GrContextFactory* GetGrContextFactory();
+ static void DestroyContexts();
private:
};