revert match for newAlpha to exactly match old math, so we don't drive
dumprendertree crazy
git-svn-id: http://skia.googlecode.com/svn/trunk@2287 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/src/core/SkDraw.cpp b/src/core/SkDraw.cpp
index 45f7bb2..e5027d4 100644
--- a/src/core/SkDraw.cpp
+++ b/src/core/SkDraw.cpp
@@ -862,7 +862,15 @@
SkScalar len1 = fast_len(dst[1]);
if (len0 <= SK_Scalar1 && len1 <= SK_Scalar1) {
SkScalar modulate = SkScalarAve(len0, len1);
+#if 0
*newAlpha = SkToU8(SkScalarRoundToInt(modulate * paint.getAlpha()));
+#else
+ // this is the old technique, which we preserve for now so we don't
+ // change previous results (testing)
+ // the new way seems fine, its just (a tiny bit) different
+ int scale = (int)SkScalarMul(modulate, 256);
+ *newAlpha = paint.getAlpha() * scale >> 8;
+#endif
return true;
}
return false;