separate state for msaa renderability
R=robertphillips@google.com, brian@thesalomons.net
Author: bsalomon@google.com
Review URL: https://codereview.chromium.org/26695005
git-svn-id: http://skia.googlecode.com/svn/trunk@11770 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/src/gpu/GrContext.cpp b/src/gpu/GrContext.cpp
index 66a86f3..dd45b25 100644
--- a/src/gpu/GrContext.cpp
+++ b/src/gpu/GrContext.cpp
@@ -1687,9 +1687,8 @@
}
////////////////////////////////////////////////////////////////////////////////
-
-bool GrContext::isConfigRenderable(GrPixelConfig config) const {
- return fGpu->caps()->isConfigRenderable(config);
+bool GrContext::isConfigRenderable(GrPixelConfig config, bool withMSAA) const {
+ return fGpu->caps()->isConfigRenderable(config, withMSAA);
}
static inline intptr_t setOrClear(intptr_t bits, int shift, intptr_t pred) {