Use indexed extensions on ES3.
R=jvanverth@google.com
Author: bsalomon@google.com
Review URL: https://chromiumcodereview.appspot.com/23359002
git-svn-id: http://skia.googlecode.com/svn/trunk@10899 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/src/gpu/gl/GrGLExtensions.cpp b/src/gpu/gl/GrGLExtensions.cpp
index e886aff..5ebab14 100644
--- a/src/gpu/gl/GrGLExtensions.cpp
+++ b/src/gpu/gl/GrGLExtensions.cpp
@@ -26,15 +26,15 @@
if (NULL == getString) {
return false;
}
- bool indexed = false;
- if (kDesktop_GrGLBinding == binding) {
- const GrGLubyte* verString = getString(GR_GL_VERSION);
- if (NULL == verString) {
- return false;
- }
- GrGLVersion version = GrGLGetVersionFromString((const char*) verString);
- indexed = version >= GR_GL_VER(3, 0);
+
+ // glGetStringi and indexed extensions were added in version 3.0 of desktop GL and ES.
+ const GrGLubyte* verString = getString(GR_GL_VERSION);
+ if (NULL == verString) {
+ return false;
}
+ GrGLVersion version = GrGLGetVersionFromString((const char*) verString);
+ bool indexed = version >= GR_GL_VER(3, 0);
+
if (indexed) {
if (NULL == getStringi || NULL == getIntegerv) {
return false;