Make GrResource know whether 3D objects' lifetimes are managed by Skia or not.
Review URL: https://codereview.appspot.com/7201046

git-svn-id: http://skia.googlecode.com/svn/trunk@7348 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/src/gpu/gl/GrGLIndexBuffer.cpp b/src/gpu/gl/GrGLIndexBuffer.cpp
index 66ee095..561133a 100644
--- a/src/gpu/gl/GrGLIndexBuffer.cpp
+++ b/src/gpu/gl/GrGLIndexBuffer.cpp
@@ -15,10 +15,11 @@
 #define GL_CALL(X) GR_GL_CALL(GPUGL->glInterface(), X)
 
 GrGLIndexBuffer::GrGLIndexBuffer(GrGpuGL* gpu,
+                                 bool isWrapped,
                                  GrGLuint id,
                                  size_t sizeInBytes,
                                  bool dynamic)
-    : INHERITED(gpu, sizeInBytes, dynamic)
+    : INHERITED(gpu, isWrapped, sizeInBytes, dynamic)
     , fBufferID(id)
     , fLockPtr(NULL) {
 
@@ -26,7 +27,7 @@
 
 void GrGLIndexBuffer::onRelease() {
     // make sure we've not been abandoned
-    if (fBufferID) {
+    if (fBufferID && !this->isWrapped()) {
         GPUGL->notifyIndexBufferDelete(this);
         GL_CALL(DeleteBuffers(1, &fBufferID));
         fBufferID = 0;
@@ -134,4 +135,3 @@
 #endif
     return true;
 }
-