Sanitizing source files in Skia_Periodic_House_Keeping

git-svn-id: http://skia.googlecode.com/svn/trunk@6669 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/gm/dashing.cpp b/gm/dashing.cpp
index 935ae4a..70fb9b1 100644
--- a/gm/dashing.cpp
+++ b/gm/dashing.cpp
@@ -185,8 +185,8 @@
 
     // Draw a 100x100 block of dashed lines. The horizontal ones are BW
     // while the vertical ones are AA.
-    void drawDashedLines(SkCanvas* canvas, 
-                         SkScalar lineLength, 
+    void drawDashedLines(SkCanvas* canvas,
+                         SkScalar lineLength,
                          SkScalar phase,
                          SkScalar dashLength,
                          int strokeWidth,
@@ -284,7 +284,7 @@
         // 3on/3off 3x1 rects - should use rect fast path regardless of phase
         for (int phase = 0; phase <= 3; ++phase) {
             canvas->save();
-                canvas->translate(SkIntToScalar(phase*110+2), 
+                canvas->translate(SkIntToScalar(phase*110+2),
                                   SkIntToScalar(330));
                 this->drawDashedLines(canvas, 100, SkIntToScalar(phase), SkIntToScalar(3), 1, false);
             canvas->restore();
diff --git a/gm/pathinterior.cpp b/gm/pathinterior.cpp
index fd2175b..fbae9f6 100644
--- a/gm/pathinterior.cpp
+++ b/gm/pathinterior.cpp
@@ -49,7 +49,7 @@
         paint.setStyle(SkPaint::kStroke_Style);
         paint.setColor(SK_ColorRED);
         canvas->drawPath(path, paint);
-        
+
         if (hasInterior) {
             paint.setStyle(SkPaint::kFill_Style);
             paint.setColor(0x8800FF00);
@@ -89,7 +89,7 @@
                             SkScalar dy = (i % 4) * rect.height() * 6 / 5;
                             i++;
                             path.offset(dx, dy);
-                            
+
                             this->show(canvas, path);
                         }
                     }
diff --git a/src/gpu/GrClipMaskManager.cpp b/src/gpu/GrClipMaskManager.cpp
index 1b8bcd4..4e7ac9c 100644
--- a/src/gpu/GrClipMaskManager.cpp
+++ b/src/gpu/GrClipMaskManager.cpp
@@ -280,7 +280,7 @@
     } else {
         int clipsToSkip = 0;
         Element* element = result->headIter().get();
-        while (NULL != element) {            
+        while (NULL != element) {
             bool skippable = false;
             switch (element->getOp()) {
                 case SkRegion::kDifference_Op:
diff --git a/src/gpu/GrClipMaskManager.h b/src/gpu/GrClipMaskManager.h
index 0c8484a..ba8f625 100644
--- a/src/gpu/GrClipMaskManager.h
+++ b/src/gpu/GrClipMaskManager.h
@@ -168,7 +168,7 @@
 };
 
 /**
- * This function takes a clip stack and a query rectangle and it produces a reduced set of 
+ * This function takes a clip stack and a query rectangle and it produces a reduced set of
  * SkClipStack::Elements that are equivalent to applying the full stack to the rectangle. The
  * initial state of the query rectangle before the first clip element is applied is returned via
  * initialState. This function is declared here so that it can be unit-tested. It may become a
diff --git a/tests/ClipStackTest.cpp b/tests/ClipStackTest.cpp
index aba5334..0f6e266 100644
--- a/tests/ClipStackTest.cpp
+++ b/tests/ClipStackTest.cpp
@@ -555,7 +555,7 @@
             elemRegion.setPath(element.getPath(), boundsRgn);
             break;
         case SkClipStack::Element::kEmpty_Type:
-            // 
+            //
             region->setEmpty();
             return;
     }