The new "mega" viz mode both adds visualization and forces all drawing to the visible canvas (by replacing the active saveLayers with saves).

R=bsalomon@google.com

Author: robertphillips@google.com

Review URL: https://codereview.chromium.org/185293007

git-svn-id: http://skia.googlecode.com/svn/trunk@13640 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/debugger/QT/SkSettingsWidget.h b/debugger/QT/SkSettingsWidget.h
index 2310011..660da77 100644
--- a/debugger/QT/SkSettingsWidget.h
+++ b/debugger/QT/SkSettingsWidget.h
@@ -70,6 +70,10 @@
         return &fOverdrawVizCheckBox;
     }
 
+    QCheckBox* getMegaVizCheckBox() {
+        return &fMegaVizCheckBox;
+    }
+
 private slots:
     void updateCommand(int newCommand);
     void updateHit(int newHit);
@@ -113,9 +117,11 @@
     QLabel fRasterLabel;
     QCheckBox fRasterCheckBox;
 
-    QHBoxLayout fOverdrawVizLayout;
+    QHBoxLayout fVizLayout;
     QLabel fOverdrawVizLabel;
     QCheckBox fOverdrawVizCheckBox;
+    QLabel fMegaVizLabel;
+    QCheckBox fMegaVizCheckBox;
 
 #if SK_SUPPORT_GPU
     QHBoxLayout fGLLayout;