The new "mega" viz mode both adds visualization and forces all drawing to the visible canvas (by replacing the active saveLayers with saves).
R=bsalomon@google.com
Author: robertphillips@google.com
Review URL: https://codereview.chromium.org/185293007
git-svn-id: http://skia.googlecode.com/svn/trunk@13640 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/debugger/QT/SkSettingsWidget.h b/debugger/QT/SkSettingsWidget.h
index 2310011..660da77 100644
--- a/debugger/QT/SkSettingsWidget.h
+++ b/debugger/QT/SkSettingsWidget.h
@@ -70,6 +70,10 @@
return &fOverdrawVizCheckBox;
}
+ QCheckBox* getMegaVizCheckBox() {
+ return &fMegaVizCheckBox;
+ }
+
private slots:
void updateCommand(int newCommand);
void updateHit(int newHit);
@@ -113,9 +117,11 @@
QLabel fRasterLabel;
QCheckBox fRasterCheckBox;
- QHBoxLayout fOverdrawVizLayout;
+ QHBoxLayout fVizLayout;
QLabel fOverdrawVizLabel;
QCheckBox fOverdrawVizCheckBox;
+ QLabel fMegaVizLabel;
+ QCheckBox fMegaVizCheckBox;
#if SK_SUPPORT_GPU
QHBoxLayout fGLLayout;