Added print out of SkShader information to debugger
https://codereview.appspot.com/7105045/
git-svn-id: http://skia.googlecode.com/svn/trunk@7201 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/debugger/SkObjectParser.cpp b/debugger/SkObjectParser.cpp
index aea5424..d777631 100644
--- a/debugger/SkObjectParser.cpp
+++ b/debugger/SkObjectParser.cpp
@@ -8,6 +8,7 @@
#include "SkObjectParser.h"
#include "SkRRect.h"
+#include "SkShader.h"
#include "SkTypeface.h"
#include "SkStream.h"
#include "SkData.h"
@@ -154,6 +155,7 @@
SkShader* shader = paint.getShader();
if (NULL != shader) {
mPaint->append("<dt>Shader:</dt><dd>");
+ SkDEVCODE(shader->toString(mPaint);)
mPaint->append("</dd>");
}