Staging for cleanup of SkPicture-related headers
https://codereview.chromium.org/243173002
git-svn-id: http://skia.googlecode.com/svn/trunk@14258 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/gm/distantclip.cpp b/gm/distantclip.cpp
index 1fcded0..9c2a5b6 100644
--- a/gm/distantclip.cpp
+++ b/gm/distantclip.cpp
@@ -10,6 +10,7 @@
#include "gm.h"
#include "SkCanvas.h"
#include "SkPicture.h"
+#include "SkPictureRecorder.h"
namespace skiagm {
diff --git a/gm/gmmain.cpp b/gm/gmmain.cpp
index f8e55e1..abec105 100644
--- a/gm/gmmain.cpp
+++ b/gm/gmmain.cpp
@@ -34,16 +34,14 @@
#include "SkOSFile.h"
#include "SkPDFRasterizer.h"
#include "SkPicture.h"
-#include "SkQuadTreePicture.h"
+#include "SkPictureRecorder.h"
#include "SkRefCnt.h"
-#include "SkRTreePicture.h"
#include "SkScalar.h"
#include "SkStream.h"
#include "SkString.h"
#include "SkSurface.h"
#include "SkTArray.h"
#include "SkTDict.h"
-#include "SkTileGridPicture.h"
#include "SamplePipeControllers.h"
#ifdef SK_DEBUG
diff --git a/gm/optimizations.cpp b/gm/optimizations.cpp
index 531a4f3..d810420 100644
--- a/gm/optimizations.cpp
+++ b/gm/optimizations.cpp
@@ -8,6 +8,7 @@
#include "gm.h"
#include "SkDebugCanvas.h"
#include "SkPictureFlat.h"
+#include "SkPictureRecorder.h"
#define WARN(msg) \
SkDebugf("%s:%d: %s\n", __FILE__, __LINE__, msg);
diff --git a/gm/pathopsskpclip.cpp b/gm/pathopsskpclip.cpp
index 4a08b31..8346745 100644
--- a/gm/pathopsskpclip.cpp
+++ b/gm/pathopsskpclip.cpp
@@ -13,6 +13,7 @@
#include "SkPath.h"
#include "SkPathOps.h"
#include "SkPicture.h"
+#include "SkPictureRecorder.h"
#include "SkRect.h"
namespace skiagm {
diff --git a/gm/pictureimagefilter.cpp b/gm/pictureimagefilter.cpp
index 07d4a06..b0fd057 100644
--- a/gm/pictureimagefilter.cpp
+++ b/gm/pictureimagefilter.cpp
@@ -8,6 +8,7 @@
#include "gm.h"
#include "SkPictureImageFilter.h"
+#include "SkPictureRecorder.h"
// This GM exercises the SkPictureImageFilter ImageFilter class.
diff --git a/gm/pictureshader.cpp b/gm/pictureshader.cpp
index 8889a0c..195ee73 100644
--- a/gm/pictureshader.cpp
+++ b/gm/pictureshader.cpp
@@ -10,6 +10,7 @@
#include "SkBitmap.h"
#include "SkPaint.h"
#include "SkPicture.h"
+#include "SkPictureRecorder.h"
#include "SkShader.h"
namespace skiagm {