Fix case where GrGLEffectMatrix gives back a dangling ptr for the coords var name.
R=robertphillips@google.com
Author: bsalomon@google.com
Review URL: https://chromiumcodereview.appspot.com/23706003
git-svn-id: http://skia.googlecode.com/svn/trunk@10982 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/src/effects/SkDisplacementMapEffect.cpp b/src/effects/SkDisplacementMapEffect.cpp
index 6a3abb5..4dfb754 100644
--- a/src/effects/SkDisplacementMapEffect.cpp
+++ b/src/effects/SkDisplacementMapEffect.cpp
@@ -413,10 +413,10 @@
kVec2f_GrSLType, "Scale");
const char* scaleUni = builder->getUniformCStr(fScaleUni);
- const char* dCoordsIn;
+ SkString dCoordsIn;
GrSLType dCoordsType = fDisplacementEffectMatrix.emitCode(
builder, key, &dCoordsIn, NULL, "DISPL");
- const char* cCoordsIn;
+ SkString cCoordsIn;
GrSLType cCoordsType = fColorEffectMatrix.emitCode(
builder, key, &cCoordsIn, NULL, "COLOR");
@@ -430,7 +430,7 @@
builder->fsCodeAppendf("\t\tvec4 %s = ", dColor);
builder->appendTextureLookup(GrGLShaderBuilder::kFragment_ShaderType,
samplers[0],
- dCoordsIn,
+ dCoordsIn.c_str(),
dCoordsType);
builder->fsCodeAppend(";\n");
@@ -439,7 +439,7 @@
dColor, dColor, nearZero, dColor, dColor);
builder->fsCodeAppendf("\t\tvec2 %s = %s + %s*(%s.",
- cCoords, cCoordsIn, scaleUni, dColor);
+ cCoords, cCoordsIn.c_str(), scaleUni, dColor);
switch (fXChannelSelector) {
case SkDisplacementMapEffect::kR_ChannelSelectorType: