Revert "If the path is a rect, call drawRect to raster the geometry in SkCanvas::drawPath to get better performance."
This reverts commit r11904
Review URL: https://codereview.chromium.org/35543002
git-svn-id: http://skia.googlecode.com/svn/trunk@11909 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/include/utils/SkLuaCanvas.h b/include/utils/SkLuaCanvas.h
index b604d3c..c34d134 100644
--- a/include/utils/SkLuaCanvas.h
+++ b/include/utils/SkLuaCanvas.h
@@ -42,7 +42,9 @@
virtual void drawPoints(PointMode mode, size_t count, const SkPoint pts[],
const SkPaint& paint) SK_OVERRIDE;
virtual void drawOval(const SkRect&, const SkPaint& paint) SK_OVERRIDE;
+ virtual void drawRect(const SkRect&, const SkPaint& paint) SK_OVERRIDE;
virtual void drawRRect(const SkRRect&, const SkPaint& paint) SK_OVERRIDE;
+ virtual void drawPath(const SkPath& path, const SkPaint& paint) SK_OVERRIDE;
virtual void drawBitmap(const SkBitmap& bitmap, SkScalar left, SkScalar top,
const SkPaint* paint) SK_OVERRIDE;
virtual void drawBitmapRectToRect(const SkBitmap& bitmap, const SkRect* src,
@@ -70,10 +72,6 @@
const SkPaint& paint) SK_OVERRIDE;
virtual void drawData(const void* data, size_t length) SK_OVERRIDE;
-protected:
- virtual void onDrawRect(const SkRect&, const SkPaint& paint) SK_OVERRIDE;
- virtual void onDrawPath(const SkPath& path, const SkPaint& paint) SK_OVERRIDE;
-
private:
lua_State* fL;
SkString fFunc;