Remove GrScalar, replace with SkScalar.
Review URL: https://codereview.appspot.com/6812064
git-svn-id: http://skia.googlecode.com/svn/trunk@6243 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/src/gpu/GrInOrderDrawBuffer.cpp b/src/gpu/GrInOrderDrawBuffer.cpp
index 7384cad..2f943ae 100644
--- a/src/gpu/GrInOrderDrawBuffer.cpp
+++ b/src/gpu/GrInOrderDrawBuffer.cpp
@@ -182,16 +182,16 @@
// conservative test fails.
const GrRenderTarget* target = drawState->getRenderTarget();
if (0 >= devClipRect.fLeft) {
- devClipRect.fLeft = GR_ScalarMin;
+ devClipRect.fLeft = SK_ScalarMin;
}
if (target->width() <= devClipRect.fRight) {
- devClipRect.fRight = GR_ScalarMax;
+ devClipRect.fRight = SK_ScalarMax;
}
if (0 >= devClipRect.top()) {
- devClipRect.fTop = GR_ScalarMin;
+ devClipRect.fTop = SK_ScalarMin;
}
if (target->height() <= devClipRect.fBottom) {
- devClipRect.fBottom = GR_ScalarMax;
+ devClipRect.fBottom = SK_ScalarMax;
}
int stride = VertexSize(layout);
bool insideClip = true;