Two and three color GPU gradients without textures.
R=bsalomon@google.com
Review URL: https://codereview.chromium.org/22854005
git-svn-id: http://skia.googlecode.com/svn/trunk@11158 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/src/gpu/GrContext.cpp b/src/gpu/GrContext.cpp
index d931de5..53b5bf5 100644
--- a/src/gpu/GrContext.cpp
+++ b/src/gpu/GrContext.cpp
@@ -38,7 +38,7 @@
// It can be useful to set this to false to test whether a bug is caused by using the
// InOrderDrawBuffer, to compare performance of using/not using InOrderDrawBuffer, or to make
// debugging simpler.
-SK_CONF_DECLARE(bool, c_Defer, "gpu.deferContext", true,
+SK_CONF_DECLARE(bool, c_Defer, "gpu.deferContext", false,
"Defers rendering in GrContext via GrInOrderDrawBuffer.");
#define BUFFERED_DRAW (c_Defer ? kYes_BufferedDraw : kNo_BufferedDraw)