| #include "SampleCode.h" | 
 | #include "SkView.h" | 
 | #include "SkCanvas.h" | 
 | #include "SkGradientShader.h" | 
 | #include "SkGraphics.h" | 
 | #include "SkImageDecoder.h" | 
 | #include "SkPath.h" | 
 | #include "SkRegion.h" | 
 | #include "SkShader.h" | 
 | #include "SkUtils.h" | 
 | #include "SkXfermode.h" | 
 | #include "SkComposeShader.h" | 
 | #include "SkColorPriv.h" | 
 | #include "SkColorFilter.h" | 
 | #include "SkTime.h" | 
 | #include "SkTransparentShader.h" | 
 | #include "SkTypeface.h" | 
 |  | 
 | static SkShader* make_bitmapfade(const SkBitmap& bm) | 
 | { | 
 |     SkPoint pts[2]; | 
 |     SkColor colors[2]; | 
 |  | 
 |     pts[0].set(0, 0); | 
 |     pts[1].set(0, SkIntToScalar(bm.height())); | 
 |     colors[0] = SK_ColorBLACK; | 
 |     colors[1] = SkColorSetARGB(0, 0, 0, 0); | 
 |     SkShader* shaderA = SkGradientShader::CreateLinear(pts, colors, NULL, 2, SkShader::kClamp_TileMode); | 
 |  | 
 |     SkShader* shaderB = SkShader::CreateBitmapShader(bm, | 
 |                         SkShader::kClamp_TileMode, SkShader::kClamp_TileMode); | 
 |  | 
 |     SkXfermode* mode = SkXfermode::Create(SkXfermode::kDstIn_Mode); | 
 |  | 
 |     SkShader* shader = new SkComposeShader(shaderB, shaderA, mode); | 
 |     shaderA->unref(); | 
 |     shaderB->unref(); | 
 |     mode->unref(); | 
 |      | 
 |     return shader; | 
 | } | 
 |  | 
 | class ShaderView : public SkView { | 
 | public: | 
 |     SkShader*   fShader; | 
 |     SkBitmap    fBitmap; | 
 |  | 
 | 	ShaderView() | 
 |     { | 
 |         SkImageDecoder::DecodeFile("/skimages/logo.gif", &fBitmap); | 
 |  | 
 |         SkPoint pts[2]; | 
 |         SkColor colors[2]; | 
 |          | 
 |         pts[0].set(0, 0); | 
 |         pts[1].set(SkIntToScalar(100), 0); | 
 |         colors[0] = SK_ColorRED; | 
 |         colors[1] = SK_ColorBLUE; | 
 |         SkShader* shaderA = SkGradientShader::CreateLinear(pts, colors, NULL, 2, SkShader::kClamp_TileMode); | 
 |          | 
 |         pts[0].set(0, 0); | 
 |         pts[1].set(0, SkIntToScalar(100)); | 
 |         colors[0] = SK_ColorBLACK; | 
 |         colors[1] = SkColorSetARGB(0x80, 0, 0, 0); | 
 |         SkShader* shaderB = SkGradientShader::CreateLinear(pts, colors, NULL, 2, SkShader::kClamp_TileMode); | 
 |          | 
 |         SkXfermode* mode = SkXfermode::Create(SkXfermode::kDstIn_Mode); | 
 |  | 
 |         fShader = new SkComposeShader(shaderA, shaderB, mode); | 
 |         shaderA->unref(); | 
 |         shaderB->unref(); | 
 |         mode->unref(); | 
 |     } | 
 |     virtual ~ShaderView() | 
 |     { | 
 |         fShader->safeUnref(); | 
 |     } | 
 |      | 
 | protected: | 
 |     // overrides from SkEventSink | 
 |     virtual bool onQuery(SkEvent* evt) { | 
 |         if (SampleCode::TitleQ(*evt)) { | 
 |             SampleCode::TitleR(evt, "Shaders"); | 
 |             return true; | 
 |         } | 
 |         return this->INHERITED::onQuery(evt); | 
 |     } | 
 |      | 
 |     void drawBG(SkCanvas* canvas) | 
 |     { | 
 | //        canvas->drawColor(0xFFDDDDDD); | 
 |         canvas->drawColor(SK_ColorWHITE); | 
 |     } | 
 |      | 
 |     virtual void onDraw(SkCanvas* canvas) | 
 |     { | 
 |         this->drawBG(canvas); | 
 |          | 
 |         canvas->drawBitmap(fBitmap, 0, 0); | 
 |          | 
 |         canvas->translate(SkIntToScalar(20), SkIntToScalar(120)); | 
 |          | 
 |         SkPaint paint; | 
 |         SkRect  r; | 
 |  | 
 |         paint.setColor(SK_ColorGREEN); | 
 |         canvas->drawRectCoords(0, 0, SkIntToScalar(100), SkIntToScalar(100), paint); | 
 |         paint.setShader(fShader); | 
 |         canvas->drawRectCoords(0, 0, SkIntToScalar(100), SkIntToScalar(100), paint); | 
 |  | 
 |         canvas->translate(SkIntToScalar(110), 0); | 
 |  | 
 |         int w = fBitmap.width(); | 
 |         int h = fBitmap.height(); | 
 |         w = 120; | 
 |         h = 80; | 
 |         r.set(0, 0, SkIntToScalar(w), SkIntToScalar(h)); | 
 |  | 
 |         paint.setShader(NULL); | 
 |         canvas->drawRect(r, paint); | 
 |         paint.setShader(make_bitmapfade(fBitmap))->unref(); | 
 |         canvas->drawRect(r, paint); | 
 |          | 
 |         paint.setShader(new SkTransparentShader)->unref(); | 
 |         canvas->drawRect(r, paint); | 
 |     } | 
 |      | 
 |     virtual SkView::Click* onFindClickHandler(SkScalar x, SkScalar y)  | 
 |     { | 
 |         this->inval(NULL); | 
 |         return this->INHERITED::onFindClickHandler(x, y); | 
 |     } | 
 |      | 
 |     virtual bool onClick(Click* click)  | 
 |     { | 
 |         return this->INHERITED::onClick(click); | 
 |     } | 
 |      | 
 | private: | 
 |     typedef SkView INHERITED; | 
 | }; | 
 |  | 
 | ////////////////////////////////////////////////////////////////////////////// | 
 |  | 
 | static SkView* MyFactory() { return new ShaderView; } | 
 | static SkViewRegister reg(MyFactory); | 
 |  |