Goodbye GrEffectRef.
Also, reworked some var names and comments around SkShader::asNewEffect.
R=robertphillips@google.com
Author: bsalomon@google.com
Review URL: https://codereview.chromium.org/374923002
diff --git a/src/effects/gradients/SkLinearGradient.cpp b/src/effects/gradients/SkLinearGradient.cpp
index d518cc7..113877c 100644
--- a/src/effects/gradients/SkLinearGradient.cpp
+++ b/src/effects/gradients/SkLinearGradient.cpp
@@ -480,10 +480,10 @@
class GrLinearGradient : public GrGradientEffect {
public:
- static GrEffectRef* Create(GrContext* ctx,
- const SkLinearGradient& shader,
- const SkMatrix& matrix,
- SkShader::TileMode tm) {
+ static GrEffect* Create(GrContext* ctx,
+ const SkLinearGradient& shader,
+ const SkMatrix& matrix,
+ SkShader::TileMode tm) {
return SkNEW_ARGS(GrLinearGradient, (ctx, shader, matrix, tm));
}
@@ -511,10 +511,10 @@
GR_DEFINE_EFFECT_TEST(GrLinearGradient);
-GrEffectRef* GrLinearGradient::TestCreate(SkRandom* random,
- GrContext* context,
- const GrDrawTargetCaps&,
- GrTexture**) {
+GrEffect* GrLinearGradient::TestCreate(SkRandom* random,
+ GrContext* context,
+ const GrDrawTargetCaps&,
+ GrTexture**) {
SkPoint points[] = {{random->nextUScalar1(), random->nextUScalar1()},
{random->nextUScalar1(), random->nextUScalar1()}};
@@ -527,9 +527,9 @@
colors, stops, colorCount,
tm));
SkPaint paint;
- GrColor grColor;
- GrEffectRef* effect;
- shader->asNewEffect(context, paint, NULL, &grColor, &effect);
+ GrColor paintColor;
+ GrEffect* effect;
+ SkAssertResult(shader->asNewEffect(context, paint, NULL, &paintColor, &effect));
return effect;
}
@@ -551,8 +551,8 @@
/////////////////////////////////////////////////////////////////////
bool SkLinearGradient::asNewEffect(GrContext* context, const SkPaint& paint,
- const SkMatrix* localMatrix, GrColor* grColor,
- GrEffectRef** grEffect) const {
+ const SkMatrix* localMatrix, GrColor* paintColor,
+ GrEffect** effect) const {
SkASSERT(NULL != context);
SkMatrix matrix;
@@ -568,8 +568,8 @@
}
matrix.postConcat(fPtsToUnit);
- *grColor = SkColor2GrColorJustAlpha(paint.getColor());
- *grEffect = GrLinearGradient::Create(context, *this, matrix, fTileMode);
+ *paintColor = SkColor2GrColorJustAlpha(paint.getColor());
+ *effect = GrLinearGradient::Create(context, *this, matrix, fTileMode);
return true;
}
@@ -577,8 +577,8 @@
#else
bool SkLinearGradient::asNewEffect(GrContext* context, const SkPaint& paint,
- const SkMatrix* localMatrix, GrColor* grColor,
- GrEffect** grEffect) const {
+ const SkMatrix* localMatrix, GrColor* paintColor,
+ GrEffect** effect) const {
SkDEBUGFAIL("Should not call in GPU-less build");
return false;
}