Rename GrGpuGL to GrGLGpu for consistency

Review URL: https://codereview.chromium.org/808593003
diff --git a/src/gpu/gl/GrGLTexture.cpp b/src/gpu/gl/GrGLTexture.cpp
index ce892dd..d34a3c0 100644
--- a/src/gpu/gl/GrGLTexture.cpp
+++ b/src/gpu/gl/GrGLTexture.cpp
@@ -8,18 +8,18 @@
 #include "GrGLTexture.h"
 #include "GrGpuGL.h"
 
-#define GPUGL static_cast<GrGpuGL*>(this->getGpu())
+#define GPUGL static_cast<GrGLGpu*>(this->getGpu())
 #define GL_CALL(X) GR_GL_CALL(GPUGL->glInterface(), X)
 
 // Because this class is virtually derived from GrSurface we must explicitly call its constructor.
-GrGLTexture::GrGLTexture(GrGpuGL* gpu, const GrSurfaceDesc& desc, const IDDesc& idDesc)
+GrGLTexture::GrGLTexture(GrGLGpu* gpu, const GrSurfaceDesc& desc, const IDDesc& idDesc)
     : GrSurface(gpu, idDesc.fIsWrapped, desc)
     , INHERITED(gpu, idDesc.fIsWrapped, desc) {
     this->init(desc, idDesc);
     this->registerWithCache();
 }
 
-GrGLTexture::GrGLTexture(GrGpuGL* gpu, const GrSurfaceDesc& desc, const IDDesc& idDesc, Derived)
+GrGLTexture::GrGLTexture(GrGLGpu* gpu, const GrSurfaceDesc& desc, const IDDesc& idDesc, Derived)
     : GrSurface(gpu, idDesc.fIsWrapped, desc)
     , INHERITED(gpu, idDesc.fIsWrapped, desc) {
     this->init(desc, idDesc);