Expose debugger backend classes externally.

SkDebugCanvas & friends are useful beyond the Qt debugger app - Chromium's picture inspector (in development) is at the point where it could take advantage of it.

This patch moves SkDrawCommand, SkDebugCanvas & SkObjectParser from trunk/debugger to trunk/src/utils (since several tools already use these, this seems appropriate), and makes SkDrawCommand & SkDebugCanvas' symbols visible externally (SK_API).

R=reed@google.com

Review URL: https://codereview.chromium.org/16638014

git-svn-id: http://skia.googlecode.com/svn/trunk@9598 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/src/utils/debugger/SkDrawCommand.h b/src/utils/debugger/SkDrawCommand.h
new file mode 100644
index 0000000..f48a79b
--- /dev/null
+++ b/src/utils/debugger/SkDrawCommand.h
@@ -0,0 +1,556 @@
+
+/*
+ * Copyright 2012 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#ifndef SKDRAWCOMMAND_H_
+#define SKDRAWCOMMAND_H_
+
+#include "SkPictureFlat.h"
+#include "SkCanvas.h"
+#include "SkString.h"
+
+class SK_API SkDrawCommand {
+public:
+    /* TODO(chudy): Remove subclasses. */
+    SkDrawCommand(DrawType drawType);
+    SkDrawCommand();
+
+    virtual ~SkDrawCommand();
+
+    virtual SkString toString();
+
+    virtual const char* toCString() {
+        return GetCommandString(fDrawType);
+    }
+
+    bool isVisible() const {
+        return fVisible;
+    }
+
+    void setVisible(bool toggle) {
+        fVisible = toggle;
+    }
+
+    SkTDArray<SkString*>* Info() {return &fInfo; };
+    virtual void execute(SkCanvas* canvas)=0;
+    /** Does nothing by default, but used by save() and restore()-type
+        subclassse to track unresolved save() calls. */
+    virtual void trackSaveState(int* state) { };
+    DrawType getType() { return fDrawType; };
+
+    virtual bool render(SkCanvas* canvas) const { return false; }
+
+    static const char* GetCommandString(DrawType type);
+
+protected:
+    DrawType fDrawType;
+    SkTDArray<SkString*> fInfo;
+
+private:
+    bool fVisible;
+};
+
+class Restore : public SkDrawCommand {
+public:
+    Restore();
+    virtual void execute(SkCanvas* canvas) SK_OVERRIDE;
+    virtual void trackSaveState(int* state) SK_OVERRIDE;
+
+private:
+    typedef SkDrawCommand INHERITED;
+};
+
+class Clear : public SkDrawCommand {
+public:
+    Clear(SkColor color);
+    virtual void execute(SkCanvas* canvas) SK_OVERRIDE;
+private:
+    SkColor fColor;
+
+    typedef SkDrawCommand INHERITED;
+};
+
+class ClipPath : public SkDrawCommand {
+public:
+    ClipPath(const SkPath& path, SkRegion::Op op, bool doAA);
+    virtual void execute(SkCanvas* canvas) SK_OVERRIDE;
+    virtual bool render(SkCanvas* canvas) const SK_OVERRIDE;
+private:
+    SkPath       fPath;
+    SkRegion::Op fOp;
+    bool         fDoAA;
+
+    typedef SkDrawCommand INHERITED;
+};
+
+class ClipRegion : public SkDrawCommand {
+public:
+    ClipRegion(const SkRegion& region, SkRegion::Op op);
+    virtual void execute(SkCanvas* canvas) SK_OVERRIDE;
+private:
+    SkRegion     fRegion;
+    SkRegion::Op fOp;
+
+    typedef SkDrawCommand INHERITED;
+};
+
+class ClipRect : public SkDrawCommand {
+public:
+    ClipRect(const SkRect& rect, SkRegion::Op op, bool doAA);
+    virtual void execute(SkCanvas* canvas) SK_OVERRIDE;
+
+    const SkRect& rect() const { return fRect; }
+    SkRegion::Op op() const { return fOp; }
+    bool doAA() const { return fDoAA; }
+
+private:
+    SkRect       fRect;
+    SkRegion::Op fOp;
+    bool         fDoAA;
+
+    typedef SkDrawCommand INHERITED;
+};
+
+class ClipRRect : public SkDrawCommand {
+public:
+    ClipRRect(const SkRRect& rrect, SkRegion::Op op, bool doAA);
+    virtual void execute(SkCanvas* canvas) SK_OVERRIDE;
+    virtual bool render(SkCanvas* canvas) const SK_OVERRIDE;
+
+    const SkRRect& rrect() const { return fRRect; }
+    SkRegion::Op op() const { return fOp; }
+    bool doAA() const { return fDoAA; }
+
+private:
+    SkRRect      fRRect;
+    SkRegion::Op fOp;
+    bool         fDoAA;
+
+    typedef SkDrawCommand INHERITED;
+};
+
+class Concat : public SkDrawCommand {
+public:
+    Concat(const SkMatrix& matrix);
+    virtual void execute(SkCanvas* canvas) SK_OVERRIDE;
+private:
+    SkMatrix fMatrix;
+
+    typedef SkDrawCommand INHERITED;
+};
+
+class DrawBitmap : public SkDrawCommand {
+public:
+    DrawBitmap(const SkBitmap& bitmap, SkScalar left, SkScalar top,
+               const SkPaint* paint);
+    virtual void execute(SkCanvas* canvas) SK_OVERRIDE;
+    virtual bool render(SkCanvas* canvas) const SK_OVERRIDE;
+private:
+    SkBitmap fBitmap;
+    SkScalar fLeft;
+    SkScalar fTop;
+    SkPaint  fPaint;
+    SkPaint* fPaintPtr;
+
+    typedef SkDrawCommand INHERITED;
+};
+
+class DrawBitmapMatrix : public SkDrawCommand {
+public:
+    DrawBitmapMatrix(const SkBitmap& bitmap, const SkMatrix& matrix,
+                     const SkPaint* paint);
+    virtual void execute(SkCanvas* canvas) SK_OVERRIDE;
+    virtual bool render(SkCanvas* canvas) const SK_OVERRIDE;
+private:
+    SkBitmap fBitmap;
+    SkMatrix fMatrix;
+    SkPaint  fPaint;
+    SkPaint* fPaintPtr;
+
+    typedef SkDrawCommand INHERITED;
+};
+
+class DrawBitmapNine : public SkDrawCommand {
+public:
+    DrawBitmapNine(const SkBitmap& bitmap, const SkIRect& center,
+                   const SkRect& dst, const SkPaint* paint);
+    virtual void execute(SkCanvas* canvas) SK_OVERRIDE;
+    virtual bool render(SkCanvas* canvas) const SK_OVERRIDE;
+private:
+    SkBitmap fBitmap;
+    SkIRect  fCenter;
+    SkRect   fDst;
+    SkPaint  fPaint;
+    SkPaint* fPaintPtr;
+
+    typedef SkDrawCommand INHERITED;
+};
+
+class DrawBitmapRect : public SkDrawCommand {
+public:
+    DrawBitmapRect(const SkBitmap& bitmap, const SkRect* src,
+                   const SkRect& dst, const SkPaint* paint);
+    virtual void execute(SkCanvas* canvas) SK_OVERRIDE;
+    virtual bool render(SkCanvas* canvas) const SK_OVERRIDE;
+
+    const SkBitmap& bitmap() const { return fBitmap; }
+
+    // The non-const 'paint' method allows modification of this object's
+    // SkPaint. For this reason the ctor and setPaint method make a local copy.
+    // The 'fPaintPtr' member acts a signal that the local SkPaint is valid
+    // (since only an SkPaint* is passed into the ctor).
+    const SkPaint* paint() const { return fPaintPtr; }
+    SkPaint* paint() { return fPaintPtr; }
+
+    void setPaint(const SkPaint& paint) { fPaint = paint; fPaintPtr = &fPaint; }
+
+    const SkRect* srcRect() const { return fSrc.isEmpty() ? NULL : &fSrc; }
+    const SkRect& dstRect() const { return fDst; }
+
+    void setSrcRect(const SkRect& src) { fSrc = src; }
+    void setDstRect(const SkRect& dst) { fDst = dst; }
+
+private:
+    SkBitmap fBitmap;
+    SkRect   fSrc;
+    SkRect   fDst;
+    SkPaint  fPaint;
+    SkPaint* fPaintPtr;
+
+    typedef SkDrawCommand INHERITED;
+};
+
+class DrawData : public SkDrawCommand {
+public:
+    DrawData(const void* data, size_t length);
+    virtual ~DrawData() { delete [] fData; }
+    virtual void execute(SkCanvas* canvas) SK_OVERRIDE;
+private:
+    char*  fData;
+    size_t fLength;
+
+    typedef SkDrawCommand INHERITED;
+};
+
+class BeginCommentGroup : public SkDrawCommand {
+public:
+    BeginCommentGroup(const char* description);
+    virtual void execute(SkCanvas* canvas) SK_OVERRIDE {
+        canvas->beginCommentGroup(fDescription.c_str());
+    };
+private:
+    SkString fDescription;
+
+    typedef SkDrawCommand INHERITED;
+};
+
+class Comment : public SkDrawCommand {
+public:
+    Comment(const char* kywd, const char* value);
+    virtual void execute(SkCanvas* canvas) SK_OVERRIDE {
+        canvas->addComment(fKywd.c_str(), fValue.c_str());
+    };
+private:
+    SkString fKywd;
+    SkString fValue;
+
+    typedef SkDrawCommand INHERITED;
+};
+
+class EndCommentGroup : public SkDrawCommand {
+public:
+    EndCommentGroup();
+    virtual void execute(SkCanvas* canvas) SK_OVERRIDE {
+        canvas->endCommentGroup();
+    };
+private:
+    typedef SkDrawCommand INHERITED;
+};
+
+class DrawOval : public SkDrawCommand {
+public:
+    DrawOval(const SkRect& oval, const SkPaint& paint);
+    virtual void execute(SkCanvas* canvas) SK_OVERRIDE;
+    virtual bool render(SkCanvas* canvas) const SK_OVERRIDE;
+private:
+    SkRect  fOval;
+    SkPaint fPaint;
+
+    typedef SkDrawCommand INHERITED;
+};
+
+class DrawPaint : public SkDrawCommand {
+public:
+    DrawPaint(const SkPaint& paint);
+    virtual void execute(SkCanvas* canvas) SK_OVERRIDE;
+    virtual bool render(SkCanvas* canvas) const SK_OVERRIDE;
+private:
+    SkPaint fPaint;
+
+    typedef SkDrawCommand INHERITED;
+};
+
+class DrawPath : public SkDrawCommand {
+public:
+    DrawPath(const SkPath& path, const SkPaint& paint);
+    virtual void execute(SkCanvas* canvas) SK_OVERRIDE;
+    virtual bool render(SkCanvas* canvas) const SK_OVERRIDE;
+
+private:
+    SkPath   fPath;
+    SkPaint  fPaint;
+
+    typedef SkDrawCommand INHERITED;
+};
+
+class DrawPicture : public SkDrawCommand {
+public:
+    DrawPicture(SkPicture& picture);
+    virtual void execute(SkCanvas* canvas) SK_OVERRIDE;
+private:
+    SkPicture fPicture;
+
+    typedef SkDrawCommand INHERITED;
+};
+
+class DrawPoints : public SkDrawCommand {
+public:
+    DrawPoints(SkCanvas::PointMode mode, size_t count, const SkPoint pts[],
+               const SkPaint& paint);
+    virtual ~DrawPoints() { delete [] fPts; }
+    virtual void execute(SkCanvas* canvas) SK_OVERRIDE;
+    virtual bool render(SkCanvas* canvas) const SK_OVERRIDE;
+private:
+    SkCanvas::PointMode fMode;
+    size_t              fCount;
+    SkPoint*            fPts;
+    SkPaint             fPaint;
+
+    typedef SkDrawCommand INHERITED;
+};
+
+/* TODO(chudy): DrawText is a predefined macro and was breaking something
+ * in the windows build of the debugger.
+ */
+class DrawTextC : public SkDrawCommand {
+public:
+    DrawTextC(const void* text, size_t byteLength, SkScalar x, SkScalar y,
+              const SkPaint& paint);
+    virtual ~DrawTextC() { delete [] fText; }
+    virtual void execute(SkCanvas* canvas) SK_OVERRIDE;
+private:
+    char*    fText;
+    size_t   fByteLength;
+    SkScalar fX;
+    SkScalar fY;
+    SkPaint  fPaint;
+
+    typedef SkDrawCommand INHERITED;
+};
+
+class DrawPosText : public SkDrawCommand {
+public:
+    DrawPosText(const void* text, size_t byteLength, const SkPoint pos[],
+                const SkPaint& paint);
+    virtual ~DrawPosText() { delete [] fPos; delete [] fText; }
+    virtual void execute(SkCanvas* canvas) SK_OVERRIDE;
+private:
+    char*    fText;
+    size_t   fByteLength;
+    SkPoint* fPos;
+    SkPaint  fPaint;
+
+    typedef SkDrawCommand INHERITED;
+};
+
+class DrawTextOnPath : public SkDrawCommand {
+public:
+    DrawTextOnPath(const void* text, size_t byteLength, const SkPath& path,
+                   const SkMatrix* matrix, const SkPaint& paint);
+    virtual ~DrawTextOnPath() { delete [] fText; }
+    virtual void execute(SkCanvas* canvas) SK_OVERRIDE;
+private:
+    char*    fText;
+    size_t   fByteLength;
+    SkPath   fPath;
+    SkMatrix fMatrix;
+    SkPaint  fPaint;
+
+    typedef SkDrawCommand INHERITED;
+};
+
+class DrawPosTextH : public SkDrawCommand {
+public:
+    DrawPosTextH(const void* text, size_t byteLength, const SkScalar xpos[],
+                 SkScalar constY, const SkPaint& paint);
+    virtual ~DrawPosTextH() { delete [] fXpos; delete [] fText; }
+    virtual void execute(SkCanvas* canvas) SK_OVERRIDE;
+private:
+    SkScalar* fXpos;
+    char*     fText;
+    size_t    fByteLength;
+    SkScalar  fConstY;
+    SkPaint   fPaint;
+
+    typedef SkDrawCommand INHERITED;
+};
+
+class DrawRectC : public SkDrawCommand {
+public:
+    DrawRectC(const SkRect& rect, const SkPaint& paint);
+    virtual void execute(SkCanvas* canvas) SK_OVERRIDE;
+
+    const SkRect& rect() const   { return fRect; }
+    const SkPaint& paint() const { return fPaint; }
+private:
+    SkRect  fRect;
+    SkPaint fPaint;
+
+    typedef SkDrawCommand INHERITED;
+};
+
+class DrawRRect : public SkDrawCommand {
+public:
+    DrawRRect(const SkRRect& rrect, const SkPaint& paint);
+    virtual void execute(SkCanvas* canvas) SK_OVERRIDE;
+    virtual bool render(SkCanvas* canvas) const SK_OVERRIDE;
+private:
+    SkRRect fRRect;
+    SkPaint fPaint;
+
+    typedef SkDrawCommand INHERITED;
+};
+
+class DrawSprite : public SkDrawCommand {
+public:
+    DrawSprite(const SkBitmap& bitmap, int left, int top, const SkPaint* paint);
+    virtual void execute(SkCanvas* canvas) SK_OVERRIDE;
+    virtual bool render(SkCanvas* canvas) const SK_OVERRIDE;
+private:
+    SkBitmap fBitmap;
+    int      fLeft;
+    int      fTop;
+    SkPaint  fPaint;
+    SkPaint* fPaintPtr;
+
+    typedef SkDrawCommand INHERITED;
+};
+
+class DrawVertices : public SkDrawCommand {
+public:
+    DrawVertices(SkCanvas::VertexMode vmode, int vertexCount,
+                const SkPoint vertices[], const SkPoint texs[],
+                const SkColor colors[], SkXfermode* xfermode,
+                const uint16_t indices[], int indexCount,
+                const SkPaint& paint);
+    virtual ~DrawVertices();
+    virtual void execute(SkCanvas* canvas) SK_OVERRIDE;
+private:
+    SkCanvas::VertexMode fVmode;
+    int         fVertexCount;
+    SkPoint*    fVertices;
+    SkPoint*    fTexs;
+    SkColor*    fColors;
+    SkXfermode* fXfermode;
+    uint16_t*   fIndices;
+    int         fIndexCount;
+    SkPaint     fPaint;
+
+    typedef SkDrawCommand INHERITED;
+};
+
+class Rotate : public SkDrawCommand {
+public:
+    Rotate(SkScalar degrees);
+    virtual void execute(SkCanvas* canvas) SK_OVERRIDE;
+private:
+    SkScalar fDegrees;
+
+    typedef SkDrawCommand INHERITED;
+};
+
+class Save : public SkDrawCommand {
+public:
+    Save(SkCanvas::SaveFlags flags);
+    virtual void execute(SkCanvas* canvas) SK_OVERRIDE;
+    virtual void trackSaveState(int* state) SK_OVERRIDE;
+private:
+    SkCanvas::SaveFlags fFlags;
+
+    typedef SkDrawCommand INHERITED;
+};
+
+class SaveLayer : public SkDrawCommand {
+public:
+    SaveLayer(const SkRect* bounds, const SkPaint* paint,
+              SkCanvas::SaveFlags flags);
+    virtual void execute(SkCanvas* canvas) SK_OVERRIDE;
+    virtual void trackSaveState(int* state) SK_OVERRIDE;
+
+    const SkPaint* paint() const { return fPaintPtr; }
+
+private:
+    SkRect              fBounds;
+    SkPaint             fPaint;
+    SkPaint*            fPaintPtr;
+    SkCanvas::SaveFlags fFlags;
+
+    typedef SkDrawCommand INHERITED;
+};
+
+class Scale : public SkDrawCommand {
+public:
+    Scale(SkScalar sx, SkScalar sy);
+    virtual void execute(SkCanvas* canvas) SK_OVERRIDE;
+
+    SkScalar x() const { return fSx; }
+    SkScalar y() const { return fSy; }
+
+private:
+    SkScalar fSx;
+    SkScalar fSy;
+
+    typedef SkDrawCommand INHERITED;
+};
+
+class SetMatrix : public SkDrawCommand {
+public:
+    SetMatrix(const SkMatrix& matrix);
+    virtual void execute(SkCanvas* canvas) SK_OVERRIDE;
+private:
+    SkMatrix fMatrix;
+
+    typedef SkDrawCommand INHERITED;
+};
+
+class Skew : public SkDrawCommand {
+public:
+    Skew(SkScalar sx, SkScalar sy);
+    virtual void execute(SkCanvas* canvas) SK_OVERRIDE;
+private:
+    SkScalar fSx;
+    SkScalar fSy;
+
+    typedef SkDrawCommand INHERITED;
+};
+
+class Translate : public SkDrawCommand {
+public:
+    Translate(SkScalar dx, SkScalar dy);
+    virtual void execute(SkCanvas* canvas) SK_OVERRIDE;
+
+    SkScalar x() const { return fDx; }
+    SkScalar y() const { return fDy; }
+
+private:
+    SkScalar fDx;
+    SkScalar fDy;
+
+    typedef SkDrawCommand INHERITED;
+};
+
+#endif