Recommit r5350 with fix for image failures (which affected GLs that don't support ARB_texture_swizzle).
git-svn-id: http://skia.googlecode.com/svn/trunk@5353 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/src/effects/gradients/SkGradientShaderPriv.h b/src/effects/gradients/SkGradientShaderPriv.h
index 3795967..2b584f3 100644
--- a/src/effects/gradients/SkGradientShaderPriv.h
+++ b/src/effects/gradients/SkGradientShaderPriv.h
@@ -287,8 +287,11 @@
// emit code that gets a fragment's color from an expression for t; for now
// this always uses the texture, but for simpler cases we'll be able to lerp
- void emitColorLookup(GrGLShaderBuilder* builder, const char* t,
- const char* outputColor, const char* samplerName);
+ void emitColorLookup(GrGLShaderBuilder* builder,
+ const char* gradientTValue,
+ const char* outputColor,
+ const char* inputColor,
+ const char* samplerName);
private: