Split GrDrawState and GrOptDrawState into separate classes and remove base class.
Besides splitting the two classes, there are no logical changes here and mostly moving code around.
BUG=skia:
R=bsalomon@google.com
Author: egdaniel@google.com
Review URL: https://codereview.chromium.org/597323002
diff --git a/src/gpu/gl/GrGpuGL.cpp b/src/gpu/gl/GrGpuGL.cpp
index a01f7b7..be38511 100644
--- a/src/gpu/gl/GrGpuGL.cpp
+++ b/src/gpu/gl/GrGpuGL.cpp
@@ -239,7 +239,7 @@
GL_CALL(Disable(GR_GL_DEPTH_TEST));
GL_CALL(DepthMask(GR_GL_FALSE));
- fHWDrawFace = GrDrawState::kInvalid_DrawFace;
+ fHWDrawFace = GrOptDrawState::kInvalid_DrawFace;
fHWDitherEnabled = kUnknown_TriState;
if (kGL_GrGLStandard == this->glStandard()) {