grab from latest android



git-svn-id: http://skia.googlecode.com/svn/trunk@27 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/src/effects/SkEmbossMask.cpp b/src/effects/SkEmbossMask.cpp
new file mode 100644
index 0000000..28e38a1
--- /dev/null
+++ b/src/effects/SkEmbossMask.cpp
@@ -0,0 +1,182 @@
+/* libs/graphics/effects/SkEmbossMask.cpp
+**
+** Copyright 2006, The Android Open Source Project
+**
+** Licensed under the Apache License, Version 2.0 (the "License"); 
+** you may not use this file except in compliance with the License. 
+** You may obtain a copy of the License at 
+**
+**     http://www.apache.org/licenses/LICENSE-2.0 
+**
+** Unless required by applicable law or agreed to in writing, software 
+** distributed under the License is distributed on an "AS IS" BASIS, 
+** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 
+** See the License for the specific language governing permissions and 
+** limitations under the License.
+*/
+
+#include "SkEmbossMask.h"
+
+static inline int nonzero_to_one(int x)
+{
+#if 0
+    return x != 0;
+#else
+    return ((unsigned)(x | -x)) >> 31;
+#endif
+}
+
+static inline int neq_to_one(int x, int max)
+{
+#if 0
+    return x != max;
+#else
+    SkASSERT(x >= 0 && x <= max);
+    return ((unsigned)(x - max)) >> 31;
+#endif
+}
+
+static inline int neq_to_mask(int x, int max)
+{
+#if 0
+    return -(x != max);
+#else
+    SkASSERT(x >= 0 && x <= max);
+    return (x - max) >> 31;
+#endif
+}
+
+static inline unsigned div255(unsigned x)
+{
+    SkASSERT(x <= (255*255));
+    return x * ((1 << 24) / 255) >> 24;
+}
+
+#define kDelta  32  // small enough to show off angle differences
+
+#include "SkEmbossMask_Table.h"
+
+#if defined(SK_BUILD_FOR_WIN32) && defined(SK_DEBUG)
+
+#include <stdio.h>
+
+void SkEmbossMask_BuildTable()
+{
+    // build it 0..127 x 0..127, so we use 2^15 - 1 in the numerator for our "fixed" table
+
+    FILE* file = ::fopen("SkEmbossMask_Table.h", "w");
+    SkASSERT(file);
+    ::fprintf(file, "#include \"SkTypes.h\"\n\n");
+    ::fprintf(file, "static const U16 gInvSqrtTable[128 * 128] = {\n");
+    for (int dx = 0; dx <= 255/2; dx++)
+    {
+        for (int dy = 0; dy <= 255/2; dy++)
+        {
+            if ((dy & 15) == 0)
+                ::fprintf(file, "\t");
+
+            U16 value = SkToU16((1 << 15) / SkSqrt32(dx * dx + dy * dy + kDelta*kDelta/4));
+
+            ::fprintf(file, "0x%04X", value);
+            if (dx * 128 + dy < 128*128-1)
+                ::fprintf(file, ", ");
+            if ((dy & 15) == 15)
+                ::fprintf(file, "\n");
+        }
+    }
+    ::fprintf(file, "};\n#define kDeltaUsedToBuildTable\t%d\n", kDelta);
+    ::fclose(file);
+}
+
+#endif
+
+void SkEmbossMask::Emboss(SkMask* mask, const SkEmbossMaskFilter::Light& light)
+{
+    SkASSERT(kDelta == kDeltaUsedToBuildTable);
+
+    SkASSERT(mask->fFormat == SkMask::k3D_Format);
+
+    int     specular = light.fSpecular;
+    int     ambient = light.fAmbient;
+    SkFixed lx = SkScalarToFixed(light.fDirection[0]);
+    SkFixed ly = SkScalarToFixed(light.fDirection[1]);
+    SkFixed lz = SkScalarToFixed(light.fDirection[2]);
+    SkFixed lz_dot_nz = lz * kDelta;
+    int     lz_dot8 = lz >> 8;
+
+    size_t      planeSize = mask->computeImageSize();
+    uint8_t*    alpha = mask->fImage;
+    uint8_t*    multiply = (uint8_t*)alpha + planeSize;
+    uint8_t*    additive = multiply + planeSize;
+
+    int rowBytes = mask->fRowBytes;
+    int maxy = mask->fBounds.height() - 1;
+    int maxx = mask->fBounds.width() - 1;
+
+    int prev_row = 0;
+    for (int y = 0; y <= maxy; y++)
+    {
+        int next_row = neq_to_mask(y, maxy) & rowBytes;
+
+        for (int x = 0; x <= maxx; x++)
+        {
+            if (alpha[x])
+            {
+                int nx = alpha[x + neq_to_one(x, maxx)] - alpha[x - nonzero_to_one(x)];
+                int ny = alpha[x + next_row] - alpha[x - prev_row];
+
+                SkFixed numer = lx * nx + ly * ny + lz_dot_nz;
+                int     mul = ambient;
+                int     add = 0;
+
+                if (numer > 0)  // preflight when numer/denom will be <= 0
+                {
+#if 0
+                    int denom = SkSqrt32(nx * nx + ny * ny + kDelta*kDelta);
+                    SkFixed dot = numer / denom;
+                    dot >>= 8;  // now dot is 2^8 instead of 2^16
+#else
+                    // can use full numer, but then we need to call SkFixedMul, since
+                    // numer is 24 bits, and our table is 12 bits
+
+                    // SkFixed dot = SkFixedMul(numer, gTable[]) >> 8
+                    SkFixed dot = (unsigned)(numer >> 4) * gInvSqrtTable[(SkAbs32(nx) >> 1 << 7) | (SkAbs32(ny) >> 1)] >> 20;
+#endif
+                    mul = SkFastMin32(mul + dot, 255);
+
+                    // now for the reflection
+
+                    //  R = 2 (Light * Normal) Normal - Light
+                    //  hilite = R * Eye(0, 0, 1)
+
+                    int hilite = (2 * dot - lz_dot8) * lz_dot8 >> 8;
+                    if (hilite > 0)
+                    {
+                        // pin hilite to 255, since our fast math is also a little sloppy
+                        hilite = SkClampMax(hilite, 255);
+
+                        // specular is 4.4
+                        // would really like to compute the fractional part of this
+                        // and then possibly cache a 256 table for a given specular
+                        // value in the light, and just pass that in to this function.
+                        add = hilite;
+                        for (int i = specular >> 4; i > 0; --i)
+                            add = div255(add * hilite);
+                    }
+                }
+                multiply[x] = SkToU8(mul);
+                additive[x] = SkToU8(add);
+
+            //  multiply[x] = 0xFF;
+            //  additive[x] = 0;
+            //  ((uint8_t*)alpha)[x] = alpha[x] * multiply[x] >> 8;
+            }
+        }
+        alpha += rowBytes;
+        multiply += rowBytes;
+        additive += rowBytes;
+        prev_row = rowBytes;
+    }
+}
+
+