Split CPU and GPU DeferredCanvas tests

Nothing important, just happened to notice this and figured it was good hygiene.
DEF_TESTs run in parallel, while DEF_GPUTESTs run all run serially.

BUG=skia:

Committed: http://code.google.com/p/skia/source/detail?r=14603

R=junov@chromium.org, mtklein@google.com

Author: mtklein@chromium.org

Review URL: https://codereview.chromium.org/271483002

git-svn-id: http://skia.googlecode.com/svn/trunk@14608 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/tests/DeferredCanvasTest.cpp b/tests/DeferredCanvasTest.cpp
index ffcbc23..b61ae2e 100644
--- a/tests/DeferredCanvasTest.cpp
+++ b/tests/DeferredCanvasTest.cpp
@@ -816,7 +816,7 @@
     REPORTER_ASSERT(reporter, notificationCounter.fStorageAllocatedChangedCount == 1);
 }
 
-DEF_GPUTEST(DeferredCanvas, reporter, factory) {
+DEF_TEST(DeferredCanvas_CPU, reporter) {
     TestDeferredCanvasBitmapAccess(reporter);
     TestDeferredCanvasFlush(reporter);
     TestDeferredCanvasSilentFlush(reporter);
@@ -830,7 +830,10 @@
     TestDeferredCanvasWritePixelsToSurface(reporter);
     TestDeferredCanvasSurface(reporter, NULL);
     TestDeferredCanvasSetSurface(reporter, NULL);
-    if (NULL != factory) {
+}
+
+DEF_GPUTEST(DeferredCanvas_GPU, reporter, factory) {
+    if (factory != NULL) {
         TestDeferredCanvasSurface(reporter, factory);
         TestDeferredCanvasSetSurface(reporter, factory);
     }