Rename my DeferredPipeController to not conflict with the other.

Fixes build.

Review URL: https://codereview.appspot.com/6506055

git-svn-id: http://skia.googlecode.com/svn/trunk@5372 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/tools/PictureRenderer.cpp b/tools/PictureRenderer.cpp
index d5b72ab..3429285 100644
--- a/tools/PictureRenderer.cpp
+++ b/tools/PictureRenderer.cpp
@@ -283,9 +283,9 @@
 // Draw using Pipe
 
 struct TileData {
-    TileData(SkCanvas* canvas, DeferredPipeController* controller);
+    TileData(SkCanvas* canvas, ThreadSafePipeController* controller);
     SkCanvas* fCanvas;
-    DeferredPipeController* fController;
+    ThreadSafePipeController* fController;
     SkThread fThread;
 };
 
@@ -295,7 +295,7 @@
     tileData->fController->playback(tileData->fCanvas);
 }
 
-TileData::TileData(SkCanvas* canvas, DeferredPipeController* controller)
+TileData::TileData(SkCanvas* canvas, ThreadSafePipeController* controller)
 : fCanvas(canvas)
 , fController(controller)
 , fThread(&DrawTile, static_cast<void*>(this)) {}
@@ -328,7 +328,7 @@
         if (fUsePipe) {
             // First, draw into a pipe controller
             SkGPipeWriter writer;
-            DeferredPipeController controller(fTiles.count());
+            ThreadSafePipeController controller(fTiles.count());
             SkCanvas* pipeCanvas = writer.startRecording(&controller,
                                                          SkGPipeWriter::kSimultaneousReaders_Flag);
             pipeCanvas->drawPicture(*(fPicture));