Rename my DeferredPipeController to not conflict with the other.
Fixes build.
Review URL: https://codereview.appspot.com/6506055
git-svn-id: http://skia.googlecode.com/svn/trunk@5372 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/tools/PictureRenderer.cpp b/tools/PictureRenderer.cpp
index d5b72ab..3429285 100644
--- a/tools/PictureRenderer.cpp
+++ b/tools/PictureRenderer.cpp
@@ -283,9 +283,9 @@
// Draw using Pipe
struct TileData {
- TileData(SkCanvas* canvas, DeferredPipeController* controller);
+ TileData(SkCanvas* canvas, ThreadSafePipeController* controller);
SkCanvas* fCanvas;
- DeferredPipeController* fController;
+ ThreadSafePipeController* fController;
SkThread fThread;
};
@@ -295,7 +295,7 @@
tileData->fController->playback(tileData->fCanvas);
}
-TileData::TileData(SkCanvas* canvas, DeferredPipeController* controller)
+TileData::TileData(SkCanvas* canvas, ThreadSafePipeController* controller)
: fCanvas(canvas)
, fController(controller)
, fThread(&DrawTile, static_cast<void*>(this)) {}
@@ -328,7 +328,7 @@
if (fUsePipe) {
// First, draw into a pipe controller
SkGPipeWriter writer;
- DeferredPipeController controller(fTiles.count());
+ ThreadSafePipeController controller(fTiles.count());
SkCanvas* pipeCanvas = writer.startRecording(&controller,
SkGPipeWriter::kSimultaneousReaders_Flag);
pipeCanvas->drawPicture(*(fPicture));