Revert "GrResourceCache2 manages scratch texture."
This reverts commit d14e1a27643125bfef37fa0ed314b64c1fae22b7.
diff --git a/src/gpu/SkGpuDevice.h b/src/gpu/SkGpuDevice.h
index fe03e32..285a737 100644
--- a/src/gpu/SkGpuDevice.h
+++ b/src/gpu/SkGpuDevice.h
@@ -34,7 +34,8 @@
public:
enum Flags {
kNeedClear_Flag = 1 << 0, //!< Surface requires an initial clear
- kDFFonts_Flag = 1 << 1, //!< Surface should render fonts using signed distance fields
+ kCached_Flag = 1 << 1, //!< Surface is cached and needs to be unlocked when released
+ kDFFonts_Flag = 1 << 2, //!< Surface should render fonts using signed distance fields
};
/**
@@ -116,6 +117,9 @@
const SkImageFilter::Context&,
SkBitmap*, SkIPoint*) SK_OVERRIDE;
+ class SkAutoCachedTexture; // used internally
+
+
protected:
virtual bool onReadPixels(const SkImageInfo&, void*, size_t, int, int) SK_OVERRIDE;
virtual bool onWritePixels(const SkImageInfo&, const void*, size_t, int, int) SK_OVERRIDE;