Begin atlasing

This CL makes it possible for pulled-forward-layers to be atlased. It currently has a couple glaring limitations (which is why it is disabled):

1) the atlased layers cannot be purged nor aged out
2) the texture backing the atlas is not pulled from (or returned to) the resource cache

#1 is on hold until we have a recycling rectanizer

A separate major limitation (the non-atlased layers aren't cached) is blocked until we can transmute entries in the resource cache from scratch to non-scratch while potentially preserving their contents.

Committed: https://skia.googlesource.com/skia/+/55e61f0ef4e5c8c34ac107deaadc9b4ffef3111b

R=bsalomon@google.com

Author: robertphillips@google.com

Review URL: https://codereview.chromium.org/354533004
diff --git a/src/gpu/SkGpuDevice.cpp b/src/gpu/SkGpuDevice.cpp
index 3b82a33..318de8d 100644
--- a/src/gpu/SkGpuDevice.cpp
+++ b/src/gpu/SkGpuDevice.cpp
@@ -1825,7 +1825,7 @@
 }
 
 void SkGpuDevice::EXPERIMENTAL_purge(const SkPicture* picture) {
-
+    fContext->getLayerCache()->purge(picture);
 }
 
 bool SkGpuDevice::EXPERIMENTAL_drawPicture(SkCanvas* canvas, const SkPicture* picture) {
@@ -1951,28 +1951,68 @@
             // TODO: need to deal with sample count
 
             bool needsRendering = !fContext->getLayerCache()->lock(layer, desc);
-            if (NULL == layer->getTexture()) {
+            if (NULL == layer->texture()) {
                 continue;
             }
 
             layerInfo->fBM = SkNEW(SkBitmap);  // fBM is allocated so ReplacementInfo can be POD
-            wrap_texture(layer->getTexture(), desc.fWidth, desc.fHeight, layerInfo->fBM);
+            wrap_texture(layer->texture(), 
+                         layer->rect().isEmpty() ? desc.fWidth : layer->texture()->width(),
+                         layer->rect().isEmpty() ? desc.fHeight : layer->texture()->height(),
+                         layerInfo->fBM);
 
             SkASSERT(info.fPaint);
             layerInfo->fPaint = info.fPaint;
 
+            if (layer->rect().isEmpty()) {
+                layerInfo->fSrcRect = SkIRect::MakeWH(desc.fWidth, desc.fHeight);
+            } else {
+                layerInfo->fSrcRect = SkIRect::MakeXYWH(layer->rect().fLeft,
+                                                        layer->rect().fTop,
+                                                        layer->rect().width(),
+                                                        layer->rect().height());
+            }
+
             if (needsRendering) {
                 SkAutoTUnref<SkSurface> surface(SkSurface::NewRenderTargetDirect(
-                                                    layer->getTexture()->asRenderTarget()));
+                                                    layer->texture()->asRenderTarget(),
+                                                    SkSurface::kStandard_TextRenderMode,
+                                                    SkSurface::kDontClear_RenderTargetFlag));
 
                 SkCanvas* canvas = surface->getCanvas();
 
+                if (!layer->rect().isEmpty()) {
+                    // Add a rect clip to make sure the rendering doesn't
+                    // extend beyond the boundaries of the atlased sub-rect
+                    SkRect bound = SkRect::MakeXYWH(SkIntToScalar(layer->rect().fLeft),
+                                                    SkIntToScalar(layer->rect().fTop),
+                                                    SkIntToScalar(layer->rect().width()),
+                                                    SkIntToScalar(layer->rect().height()));
+                    canvas->clipRect(bound);
+                    // Since 'clear' doesn't respect the clip we need to draw a rect
+                    // TODO: ensure none of the atlased layers contain a clear call!
+                    SkPaint paint;
+                    paint.setColor(SK_ColorTRANSPARENT);
+                    canvas->drawRect(bound, paint);
+                } else {
+                    canvas->clear(SK_ColorTRANSPARENT);
+                }
+
                 canvas->setMatrix(info.fCTM);
-                canvas->clear(SK_ColorTRANSPARENT);
+
+                if (!layer->rect().isEmpty()) {
+                    // info.fCTM maps the layer's top/left to the origin.
+                    // Since this layer is atlased the top/left corner needs
+                    // to be offset to some arbitrary location in the backing 
+                    // texture.
+                    canvas->translate(SkIntToScalar(layer->rect().fLeft),
+                                      SkIntToScalar(layer->rect().fTop));
+                } 
 
                 picture->fPlayback->setDrawLimits(info.fSaveLayerOpID, info.fRestoreOpID);
                 picture->fPlayback->draw(*canvas, NULL);
                 picture->fPlayback->setDrawLimits(0, 0);
+
                 canvas->flush();
             }
         }