Fix for GPU-less Linux build: move #include GrTextureStripAtlas into SK_SUPPORT_GPU ifdefs. Unreviewed.
git-svn-id: http://skia.googlecode.com/svn/trunk@5102 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/src/effects/gradients/SkGradientShader.cpp b/src/effects/gradients/SkGradientShader.cpp
index 176e6f8..ccf3909 100644
--- a/src/effects/gradients/SkGradientShader.cpp
+++ b/src/effects/gradients/SkGradientShader.cpp
@@ -12,7 +12,6 @@
#include "SkTwoPointRadialGradient.h"
#include "SkTwoPointConicalGradient.h"
#include "SkSweepGradient.h"
-#include "effects/GrTextureStripAtlas.h"
SkGradientShaderBase::SkGradientShaderBase(const SkColor colors[], const SkScalar pos[],
int colorCount, SkShader::TileMode mode, SkUnitMapper* mapper) {
@@ -673,6 +672,7 @@
#if SK_SUPPORT_GPU
+#include "effects/GrTextureStripAtlas.h"
#include "SkGr.h"
GrGLGradientStage::GrGLGradientStage(const GrProgramStageFactory& factory)