change SkColorTable to be immutable

BUG=
R=scroggo@google.com

Review URL: https://codereview.chromium.org/25353002

git-svn-id: http://skia.googlecode.com/svn/trunk@11676 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/samplecode/SampleTinyBitmap.cpp b/samplecode/SampleTinyBitmap.cpp
index 16cbce4..42866d0 100644
--- a/samplecode/SampleTinyBitmap.cpp
+++ b/samplecode/SampleTinyBitmap.cpp
@@ -13,15 +13,15 @@
 #include "SkUtils.h"
 
 static SkBitmap make_bitmap() {
-    SkBitmap bm;
     const int N = 1;
-    SkColorTable* ctable = new SkColorTable(N);
 
-    SkPMColor* c = ctable->lockColors();
+    SkPMColor c[N];
     for (int i = 0; i < N; i++) {
         c[i] = SkPackARGB32(0x80, 0x80, 0, 0);
     }
-    ctable->unlockColors(true);
+    SkColorTable* ctable = new SkColorTable(c, N);
+
+    SkBitmap bm;
     bm.setConfig(SkBitmap::kIndex8_Config, 1, 1);
     bm.allocPixels(ctable);
     ctable->unref();
@@ -58,10 +58,13 @@
     static void setBitmapOpaque(SkBitmap* bm, bool isOpaque) {
         SkAutoLockPixels alp(*bm);  // needed for ctable
         bm->setIsOpaque(isOpaque);
+#if 0
+        // TODO - I think we just want to not allow this anymore
         SkColorTable* ctable = bm->getColorTable();
         if (ctable) {
             ctable->setIsOpaque(isOpaque);
         }
+#endif
     }
 
     virtual void onDrawContent(SkCanvas* canvas) {