Revert GrTextureStripAtlas change due to performance concerns.

git-svn-id: http://skia.googlecode.com/svn/trunk@5103 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/src/effects/gradients/SkGradientShader.cpp b/src/effects/gradients/SkGradientShader.cpp
index ccf3909..a07b388 100644
--- a/src/effects/gradients/SkGradientShader.cpp
+++ b/src/effects/gradients/SkGradientShader.cpp
@@ -672,38 +672,20 @@
 
 #if SK_SUPPORT_GPU
 
-#include "effects/GrTextureStripAtlas.h"
 #include "SkGr.h"
 
 GrGLGradientStage::GrGLGradientStage(const GrProgramStageFactory& factory)
-    : INHERITED(factory)
-    , fCachedYCoord(GR_ScalarMax)
-    , fFSYUni(GrGLUniformManager::kInvalidUniformHandle) { }
+                                     : INHERITED(factory) { }
 
 GrGLGradientStage::~GrGLGradientStage() { }
 
-void GrGLGradientStage::setupVariables(GrGLShaderBuilder* builder) {
-    fFSYUni = builder->addUniform(GrGLShaderBuilder::kFragment_ShaderType,
-                                  kFloat_GrSLType, "GradientYCoordFS");
-}
-
-void GrGLGradientStage::setData(const GrGLUniformManager& uman,
-                                const GrCustomStage& stage,
-                                const GrRenderTarget*,
-                                int stageNum) {
-    GrScalar yCoord = static_cast<const GrGradientEffect&>(stage).getYCoord();
-    if (yCoord != fCachedYCoord) {
-        uman.set1f(fFSYUni, yCoord);
-        fCachedYCoord = yCoord;
-    }
-}
-
 void GrGLGradientStage::emitColorLookup(GrGLShaderBuilder* builder, 
                                         const char* tName, 
                                         const char* outputColor,
                                         const char* samplerName) {
-    builder->fSampleCoords.printf("vec2(%s, %s)", tName,
-        builder->getUniformVariable(fFSYUni).c_str());
+    // Texture is effectively 1D so the y coordinate is 0.5, if we pack multiple
+    // gradients into a texture, we could instead pick the appropriate row here
+    builder->fSampleCoords.printf("vec2(%s, 0.5)", tName);
     builder->fComplexCoord = true;
     builder->emitDefaultFetch(outputColor, samplerName);
 }
@@ -714,7 +696,7 @@
                                    const SkGradientShaderBase& shader,
                                    GrSamplerState* sampler)
     : fTexture (NULL)
-    , fUseTexture (true) {
+    , fUseTexture (false) {
     // TODO: check for simple cases where we don't need a texture:
     //GradientInfo info;
     //shader.asAGradient(&info);
@@ -723,40 +705,20 @@
     SkBitmap bitmap;
     shader.getGradientTableBitmap(&bitmap);
 
-    GrTextureStripAtlas::Desc desc;
-    desc.fWidth  = bitmap.width();
-    desc.fHeight = 32;
-    desc.fRowHeight = bitmap.height();
-    desc.fContext = ctx;
-    desc.fConfig = SkBitmapConfig2GrPixelConfig(bitmap.config());
-    fAtlas = GrTextureStripAtlas::GetAtlas(desc);
-    GrAssert(NULL != fAtlas);
+    GrContext::TextureCacheEntry entry = GrLockCachedBitmapTexture(ctx, bitmap,
+                                                                   sampler->textureParams());
+    fTexture = entry.texture();
+    SkSafeRef(fTexture);
+    fUseTexture = true;
 
-    fRow = fAtlas->lockRow(bitmap);
-    if (-1 != fRow) {
-        fYCoord = fAtlas->getYOffset(fRow) + GR_ScalarHalf *
-                  fAtlas->getVerticalScaleFactor();
-        fTexture = fAtlas->getTexture();
-    } else {
-        GrContext::TextureCacheEntry entry = GrLockCachedBitmapTexture(ctx, bitmap,
-                                                                       sampler->textureParams());
-        fTexture = entry.texture();
-        SkSafeRef(fTexture);
-        fYCoord = GR_ScalarHalf;
-
-        // Unlock immediately, this is not great, but we don't have a way of
-        // knowing when else to unlock it currently, so it may get purged from
-        // the cache, but it'll still be ref'd until it's no longer being used.
-        GrUnlockCachedBitmapTexture(ctx, entry);
-    }
+    // Unlock immediately, this is not great, but we don't have a way of
+    // knowing when else to unlock it currently, so it may get purged from
+    // the cache, but it'll still be ref'd until it's no longer being used.
+    GrUnlockCachedBitmapTexture(ctx, entry);
 }
 
 GrGradientEffect::~GrGradientEffect() {
-    if (this->useAtlas()) {
-        fAtlas->unlockRow(fRow);
-    } else {
-        SkSafeUnref(fTexture);
-    }
+    SkSafeUnref(fTexture);
 }
 
 unsigned int GrGradientEffect::numTextures() const {