| commit | 9dc2713fc4a75e7fbee2f985057fde680a07c7f0 | [log] [tgz] |
|---|---|---|
| author | tomhudson@google.com <tomhudson@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> | Thu Sep 13 15:50:24 2012 +0000 |
| committer | tomhudson@google.com <tomhudson@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> | Thu Sep 13 15:50:24 2012 +0000 |
| tree | 60add7b81359fc7a8d3c9df81cb01e06a798024e | |
| parent | fc15722a21308c46cfd0c8f1afce6e7435250725 [diff] [blame] |
Let SkBenchmark classes specify that they do no rendering. Doing this gives us a 15-20% speedup in bench cycle time. Here again I'm just picking the easy targets. http://codereview.appspot.com/6500115/ git-svn-id: http://skia.googlecode.com/svn/trunk@5525 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/bench/MatrixBench.cpp b/bench/MatrixBench.cpp index d8e2137..1a85172 100644 --- a/bench/MatrixBench.cpp +++ b/bench/MatrixBench.cpp
@@ -16,6 +16,7 @@ public: MatrixBench(void* param, const char name[]) : INHERITED(param) { fName.printf("matrix_%s", name); + fIsRendering = false; } virtual void performTest() = 0;