SkShader::asNewEffect Refactoring
The new signature is:
bool asNewEffect(GrContext* context, const SkPaint& paint, GrColor* grColor, GrEffectRef** grEffect, const SkMatrix* localMatrixOrNull) const;
It will fix the hack for skcolorshader by modifying the GrColor parameter in SkGr::SkPaint2GrPaintShader.
BUG=skia:2646
R=jvanverth@google.com, bsalomon@google.com
Author: dandov@google.com
Review URL: https://codereview.chromium.org/318923005
diff --git a/src/effects/gradients/SkTwoPointConicalGradient.cpp b/src/effects/gradients/SkTwoPointConicalGradient.cpp
index e26e36b..4421b90 100644
--- a/src/effects/gradients/SkTwoPointConicalGradient.cpp
+++ b/src/effects/gradients/SkTwoPointConicalGradient.cpp
@@ -6,7 +6,6 @@
*/
#include "SkTwoPointConicalGradient.h"
-
#include "SkTwoPointConicalGradient_gpu.h"
struct TwoPtRadialContext {
@@ -380,20 +379,26 @@
#if SK_SUPPORT_GPU
-GrEffectRef* SkTwoPointConicalGradient::asNewEffect(GrContext* context, const SkPaint&,
- const SkMatrix* localMatrix) const {
+#include "SkGr.h"
+
+bool SkTwoPointConicalGradient::asNewEffect(GrContext* context, const SkPaint& paint,
+ const SkMatrix* localMatrix, GrColor* grColor,
+ GrEffectRef** grEffect) const {
SkASSERT(NULL != context);
SkASSERT(fPtsToUnit.isIdentity());
- return Gr2PtConicalGradientEffect::Create(context, *this, fTileMode, localMatrix);
+ *grEffect = Gr2PtConicalGradientEffect::Create(context, *this, fTileMode, localMatrix);
+ *grColor = SkColor2GrColorJustAlpha(paint.getColor());
+ return true;
}
#else
-GrEffectRef* SkTwoPointConicalGradient::asNewEffect(GrContext*, const SkPaint&,
- const SkMatrix*) const {
+bool SkTwoPointConicalGradient::asNewEffect(GrContext* context, const SkPaint& paint,
+ const SkMatrix* localMatrix, GrColor* grColor,
+ GrEffectRef** grEffect) const {
SkDEBUGFAIL("Should not call in GPU-less build");
- return NULL;
+ return false;
}
#endif