Remove sampler state param from lockKeylessTexture. It didn't serve any function and gave the false impression that tiling modes were handled on APIs with npot limitations.

http://codereview.appspot.com/4444061/



git-svn-id: http://skia.googlecode.com/svn/trunk@1181 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/src/gpu/SkGpuDevice.cpp b/src/gpu/SkGpuDevice.cpp
index 1c70513..3d3bbb3 100644
--- a/src/gpu/SkGpuDevice.cpp
+++ b/src/gpu/SkGpuDevice.cpp
@@ -1261,7 +1261,7 @@
             bitmap.height(),
             SkGr::Bitmap2PixelConfig(bitmap)
         };
-        entry = ctx->lockKeylessTexture(desc, sampler);
+        entry = ctx->lockKeylessTexture(desc);
     } else {
         uint32_t p0, p1;
         p0 = bitmap.getGenerationID();