Add getReducedClipStack to lua canvas
R=reed@google.com
Author: bsalomon@google.com
Review URL: https://codereview.chromium.org/180283004
git-svn-id: http://skia.googlecode.com/svn/trunk@13594 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/include/utils/SkLua.h b/include/utils/SkLua.h
index f67502a..2f29343 100644
--- a/include/utils/SkLua.h
+++ b/include/utils/SkLua.h
@@ -8,6 +8,7 @@
#ifndef SkLua_DEFINED
#define SkLua_DEFINED
+#include "SkClipStack.h"
#include "SkColor.h"
#include "SkScalar.h"
#include "SkString.h"
@@ -15,7 +16,6 @@
struct lua_State;
class SkCanvas;
-class SkClipStack;
class SkMatrix;
class SkPaint;
class SkPath;
@@ -55,6 +55,10 @@
void pushPath(const SkPath&, const char tableKey[] = NULL);
void pushCanvas(SkCanvas*, const char tableKey[] = NULL);
void pushClipStack(const SkClipStack&, const char tableKey[] = NULL);
+ void pushClipStackElement(const SkClipStack::Element& element, const char tableKey[] = NULL);
+
+ // This SkCanvas lua methods is declared here to benefit from SkLua's friendship with SkCanvas.
+ static int lcanvas_getReducedClipStack(lua_State* L);
private:
lua_State* fL;