Make flush discardable and lazily reset context
Review URL: http://codereview.appspot.com/4259059/
git-svn-id: http://skia.googlecode.com/svn/trunk@914 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/gpu/src/GrGpuGLShaders2.cpp b/gpu/src/GrGpuGLShaders2.cpp
index 77847e9..f79e9c8 100644
--- a/gpu/src/GrGpuGLShaders2.cpp
+++ b/gpu/src/GrGpuGLShaders2.cpp
@@ -1088,8 +1088,6 @@
GrGpuGLShaders2::GrGpuGLShaders2() {
- resetContextHelper();
-
fProgram = NULL;
fProgramCache = new ProgramCache();
@@ -1119,11 +1117,9 @@
}
void GrGpuGLShaders2::resetContext() {
- INHERITED::resetContext();
- resetContextHelper();
-}
-void GrGpuGLShaders2::resetContextHelper() {
+ INHERITED::resetContext();
+
fHWGeometryState.fVertexLayout = 0;
fHWGeometryState.fVertexOffset = ~0;
GR_GL(DisableVertexAttribArray(COL_ATTR_LOCATION));