Translated clip GMs to increase stability
http://codereview.appspot.com/6458064/
This will require rebaselining of complexclip2* & simplaaaclip*
git-svn-id: http://skia.googlecode.com/svn/trunk@4905 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/gm/complexclip2.cpp b/gm/complexclip2.cpp
index df8bca1..e72227a 100644
--- a/gm/complexclip2.cpp
+++ b/gm/complexclip2.cpp
@@ -21,19 +21,19 @@
this->setBGColor(SkColorSetRGB(0xDD,0xA0,0xDD));
// offset the rects a bit so we get antialiasing even in the rect case
- SkScalar xA = SkFloatToScalar(0.5f);
- SkScalar xB = SkFloatToScalar(10.5f);
- SkScalar xC = SkFloatToScalar(20.5f);
- SkScalar xD = SkFloatToScalar(30.5f);
- SkScalar xE = SkFloatToScalar(40.5f);
- SkScalar xF = SkFloatToScalar(50.5f);
+ SkScalar xA = SkFloatToScalar(0.65f);
+ SkScalar xB = SkFloatToScalar(10.65f);
+ SkScalar xC = SkFloatToScalar(20.65f);
+ SkScalar xD = SkFloatToScalar(30.65f);
+ SkScalar xE = SkFloatToScalar(40.65f);
+ SkScalar xF = SkFloatToScalar(50.65f);
- SkScalar yA = SkFloatToScalar(0.5f);
- SkScalar yB = SkFloatToScalar(10.5f);
- SkScalar yC = SkFloatToScalar(20.5f);
- SkScalar yD = SkFloatToScalar(30.5f);
- SkScalar yE = SkFloatToScalar(40.5f);
- SkScalar yF = SkFloatToScalar(50.5f);
+ SkScalar yA = SkFloatToScalar(0.65f);
+ SkScalar yB = SkFloatToScalar(10.65f);
+ SkScalar yC = SkFloatToScalar(20.65f);
+ SkScalar yD = SkFloatToScalar(30.65f);
+ SkScalar yE = SkFloatToScalar(40.65f);
+ SkScalar yF = SkFloatToScalar(50.65f);
fWidth = xF - xA;
fHeight = yF - yA;
diff --git a/gm/simpleaaclip.cpp b/gm/simpleaaclip.cpp
index 6ffa857..1539cfa 100644
--- a/gm/simpleaaclip.cpp
+++ b/gm/simpleaaclip.cpp
@@ -53,10 +53,10 @@
: fGeomType(geomType) {
// offset the rects a bit so we get anti-aliasing in the rect case
- fBase.set(SkFloatToScalar(100.5f),
- SkFloatToScalar(100.5f),
- SkFloatToScalar(150.5f),
- SkFloatToScalar(150.5f));
+ fBase.set(SkFloatToScalar(100.65f),
+ SkFloatToScalar(100.65f),
+ SkFloatToScalar(150.65f),
+ SkFloatToScalar(150.65f));
fRect = fBase;
fRect.inset(5, 5);
fRect.offset(25, 25);