|  | 
 | /* | 
 |  * Copyright 2011 Google Inc. | 
 |  * | 
 |  * Use of this source code is governed by a BSD-style license that can be | 
 |  * found in the LICENSE file. | 
 |  */ | 
 | #include "SampleCode.h" | 
 | #include "SkCanvas.h" | 
 | #include "SkDevice.h" | 
 | #include "SkBlurMaskFilter.h" | 
 |  | 
 | namespace { | 
 | SkBitmap make_bitmap() { | 
 |     SkBitmap bm; | 
 |     bm.setConfig(SkBitmap::kARGB_8888_Config , 5, 5); | 
 |     bm.allocPixels(); | 
 |  | 
 |     for (int y = 0; y < bm.height(); y++) { | 
 |         uint32_t* p = bm.getAddr32(0, y); | 
 |         for (int x = 0; x < bm.width(); x++) { | 
 |             p[x] = ((x + y) & 1) ? SK_ColorWHITE : SK_ColorBLACK; | 
 |         } | 
 |     } | 
 |     bm.unlockPixels(); | 
 |     return bm; | 
 | } | 
 | } // unnamed namespace | 
 |  | 
 | class TextureDomainView : public SampleView { | 
 |     SkBitmap    fBM; | 
 |  | 
 | public: | 
 |     TextureDomainView(){ | 
 |         fBM = make_bitmap(); | 
 |     } | 
 |  | 
 | protected: | 
 |     // overrides from SkEventSink | 
 |     virtual bool onQuery(SkEvent* evt) { | 
 |         if (SampleCode::TitleQ(*evt)) { | 
 |             SampleCode::TitleR(evt, "Texture Domain"); | 
 |             return true; | 
 |         } | 
 |         return this->INHERITED::onQuery(evt); | 
 |     } | 
 |  | 
 |     virtual void onDrawContent(SkCanvas* canvas) { | 
 |         SkIRect srcRect; | 
 |         SkRect dstRect; | 
 |         SkPaint paint; | 
 |         paint.setFilterBitmap(true); | 
 |  | 
 |         // Test that bitmap draws from malloc-backed bitmaps respect | 
 |         // the constrained texture domain. | 
 |         srcRect.setXYWH(1, 1, 3, 3); | 
 |         dstRect.setXYWH(5.0f, 5.0f, 305.0f, 305.0f); | 
 |         canvas->drawBitmapRect(fBM, &srcRect, dstRect, &paint); | 
 |  | 
 |         // Test that bitmap draws across separate devices also respect | 
 |         // the constrainted texture domain. | 
 |         // Note:  GPU-backed bitmaps follow a different rendering path | 
 |         // when copying from one GPU device to another. | 
 |         SkRefPtr<SkDevice> primaryDevice(canvas->getDevice()); | 
 |         SkRefPtr<SkDevice> secondDevice(canvas->createCompatibleDevice( | 
 |                 SkBitmap::kARGB_8888_Config, 5, 5, true)); | 
 |         secondDevice->unref(); | 
 |         SkCanvas secondCanvas(secondDevice.get()); | 
 |  | 
 |         srcRect.setXYWH(1, 1, 3, 3); | 
 |         dstRect.setXYWH(1.0f, 1.0f, 3.0f, 3.0f); | 
 |         secondCanvas.drawBitmapRect(fBM, &srcRect, dstRect, &paint); | 
 |  | 
 |         SkBitmap deviceBitmap = secondDevice->accessBitmap(false); | 
 |  | 
 |         srcRect.setXYWH(1, 1, 3, 3); | 
 |         dstRect.setXYWH(405.0f, 5.0f, 305.0f, 305.0f); | 
 |         canvas->drawBitmapRect(deviceBitmap, &srcRect, dstRect, &paint); | 
 |  | 
 |         // Test that bitmap blurring using a subrect | 
 |         // renders correctly  | 
 |         srcRect.setXYWH(1, 1, 3, 3); | 
 |         dstRect.setXYWH(5.0f, 405.0f, 305.0f, 305.0f); | 
 |         SkMaskFilter* mf = SkBlurMaskFilter::Create( | 
 |             5, | 
 |             SkBlurMaskFilter::kNormal_BlurStyle, | 
 |             SkBlurMaskFilter::kHighQuality_BlurFlag | | 
 |             SkBlurMaskFilter::kIgnoreTransform_BlurFlag); | 
 |         paint.setMaskFilter(mf)->unref(); | 
 |         canvas->drawBitmapRect(deviceBitmap, &srcRect, dstRect, &paint); | 
 |  | 
 |         // Blur and a rotation + NULL src rect | 
 |         // This should not trigger the texture domain code | 
 |         // but it will test a code path in SkGpuDevice::drawBitmap | 
 |         // that handles blurs with rects transformed to non- | 
 |         // orthogonal rects. It also tests the NULL src rect handling | 
 | 	mf = SkBlurMaskFilter::Create( | 
 |             5, | 
 |             SkBlurMaskFilter::kNormal_BlurStyle, | 
 |             SkBlurMaskFilter::kHighQuality_BlurFlag); | 
 |         paint.setMaskFilter(mf)->unref(); | 
 |  | 
 |         dstRect.setXYWH(-150.0f, -150.0f, 300.0f, 300.0f); | 
 |         canvas->translate(550, 550); | 
 |         canvas->rotate(45); | 
 |         canvas->drawBitmapRect(fBM, NULL, dstRect, &paint); | 
 |     } | 
 | private: | 
 |     typedef SkView INHERITED; | 
 | }; | 
 |  | 
 | ////////////////////////////////////////////////////////////////////////////// | 
 |  | 
 | static SkView* MyFactory() { return new TextureDomainView; } | 
 | static SkViewRegister reg(MyFactory); | 
 |  |