Sanitizing source files in Housekeeper-Nightly
git-svn-id: http://skia.googlecode.com/svn/trunk@13651 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/include/core/SkPicture.h b/include/core/SkPicture.h
index ae5e81e..56596c4 100644
--- a/include/core/SkPicture.h
+++ b/include/core/SkPicture.h
@@ -219,7 +219,7 @@
/** Return true if the SkStream/Buffer represents a serialized picture, and
fills out SkPictInfo. After this function returns, the data source is not
- rewound so it will have to be manually reset before passing to
+ rewound so it will have to be manually reset before passing to
CreateFromStream or CreateFromBuffer. Note, CreateFromStream and
CreateFromBuffer perform this check internally so these entry points are
intended for stand alone tools.
diff --git a/src/gpu/GrAtlas.cpp b/src/gpu/GrAtlas.cpp
index c2fcf46..668a73a 100644
--- a/src/gpu/GrAtlas.cpp
+++ b/src/gpu/GrAtlas.cpp
@@ -89,9 +89,9 @@
return true;
}
-void GrPlot::resetRects() {
- SkASSERT(NULL != fRects);
- fRects->reset();
+void GrPlot::resetRects() {
+ SkASSERT(NULL != fRects);
+ fRects->reset();
}
///////////////////////////////////////////////////////////////////////////////
@@ -134,7 +134,7 @@
if (fPlotList.head() == plot) {
return;
}
-
+
fPlotList.remove(plot);
fPlotList.addToHead(plot);
};
diff --git a/src/gpu/GrAtlas.h b/src/gpu/GrAtlas.h
index ee4ead9..7219ab2 100644
--- a/src/gpu/GrAtlas.h
+++ b/src/gpu/GrAtlas.h
@@ -32,7 +32,7 @@
class GrPlot {
public:
SK_DECLARE_INTERNAL_LLIST_INTERFACE(GrPlot);
-
+
int getOffsetX() const { return fOffset.fX; }
int getOffsetY() const { return fOffset.fY; }
diff --git a/src/utils/debugger/SkDebugCanvas.h b/src/utils/debugger/SkDebugCanvas.h
index 8c1f72f..b978036 100644
--- a/src/utils/debugger/SkDebugCanvas.h
+++ b/src/utils/debugger/SkDebugCanvas.h
@@ -281,13 +281,13 @@
*/
int fOutstandingSaveCount;
- /**
+ /**
The active saveLayer commands at a given point in the renderering.
Only used when "mega" visualization is enabled.
*/
SkTDArray<SkDrawCommand*> fActiveLayers;
- /**
+ /**
The active cull commands at a given point in the rendering.
Only used when "mega" visualization is enabled.
*/
diff --git a/src/utils/debugger/SkDrawCommand.h b/src/utils/debugger/SkDrawCommand.h
index a4f50c9..3c40393 100644
--- a/src/utils/debugger/SkDrawCommand.h
+++ b/src/utils/debugger/SkDrawCommand.h
@@ -44,7 +44,7 @@
// The next "active" system is only used by save, saveLayer, restore,
// pushCull and popCull. It is used in two ways:
- // To determine which saveLayers are currently active (at a
+ // To determine which saveLayers are currently active (at a
// given point in the rendering).
// save just return a kPushLayer action but don't track active state
// restore just return a kPopLayer action
diff --git a/tools/skpinfo.cpp b/tools/skpinfo.cpp
index e14abd4..97171c5 100644
--- a/tools/skpinfo.cpp
+++ b/tools/skpinfo.cpp
@@ -66,8 +66,8 @@
}
if (!stream.readBool()) {
- // If we read true there's a picture playback object flattened
- // in the file; if false, there isn't a playback, so we're done
+ // If we read true there's a picture playback object flattened
+ // in the file; if false, there isn't a playback, so we're done
// reading the file.
return kSuccess;
}
@@ -95,7 +95,7 @@
// fonts) instead. This forces us to early exit when those
// chunks are encountered.
switch (tag) {
- case SK_PICT_READER_TAG:
+ case SK_PICT_READER_TAG:
if (FLAGS_tags && !FLAGS_quiet) {
SkDebugf("SK_PICT_READER_TAG %d\n", chunkSize);
}