Result of running tools/sanitize_source_files.py (which was added in https://codereview.appspot.com/6465078/)
This CL is part III of IV (I broke down the 1280 files into 4 CLs).
Review URL: https://codereview.appspot.com/6475053
git-svn-id: http://skia.googlecode.com/svn/trunk@5264 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/samplecode/SampleAnimatedGradient.cpp b/samplecode/SampleAnimatedGradient.cpp
index 1b90cc8..c4a4ec5 100644
--- a/samplecode/SampleAnimatedGradient.cpp
+++ b/samplecode/SampleAnimatedGradient.cpp
@@ -11,12 +11,12 @@
class GradientView : public SampleView {
public:
- GradientView() {
+ GradientView() {
this->setBGColor(0xFFDDDDDD);
- }
-
+ }
+
protected:
- struct GradData {
+ struct GradData {
int fCount;
const SkColor* fColors;
const SkScalar* fPos;
@@ -35,11 +35,11 @@
paint.setStyle(SkPaint::kStroke_Style);
paint.setStrokeWidth(SkScalarHalf(SkIntToScalar(3)));
paint.setStyle(SkPaint::kFill_Style);
-
+
SkPoint p = SkPoint::Make(0,0);
SkPoint q = SkPoint::Make(100,100);
SkPoint pts[] = {p, q};
-
+
SkScalar t, temp, x, y;
SkColor gColors[] = {
SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE, SK_ColorWHITE, SK_ColorBLACK
@@ -51,42 +51,42 @@
x = SkScalarSinCos(angle, &y);
SkScalar colorPositions[] = { 0, 0.1 + x, 0.4 + y, 0.9 - x + y, 1.0};
GradData data = { 5, gColors, colorPositions };
-
-
+
+
SkRect r = { 0, 0, SkIntToScalar(200), SkIntToScalar(200) };
SkShader* shader1 = SkGradientShader::CreateLinear(
- pts, data.fColors, data.fPos,data.fCount,
+ pts, data.fColors, data.fPos,data.fCount,
SkShader::kMirror_TileMode);
paint.setShader(shader1)->unref();
-
+
canvas->drawRect(r, paint);
-
-
+
+
SkPoint s = SkPoint::Make(100,100);
SkShader* shader2 = SkGradientShader::CreateRadial(
- s, 100, data.fColors, data.fPos, data.fCount,
+ s, 100, data.fColors, data.fPos, data.fCount,
SkShader::kMirror_TileMode);
paint.setShader(shader2)->unref();
canvas->translate(250, 0);
canvas->drawRect(r, paint);
-
+
SkShader* shader3 = SkGradientShader::CreateTwoPointRadial(
p, 0, q, 100, data.fColors, data.fPos, data.fCount,
SkShader::kMirror_TileMode);
paint.setShader(shader3)->unref();
canvas->translate(0, 250);
canvas->drawRect(r, paint);
-
+
SkShader* shader4 = SkGradientShader::CreateSweep(
100, 100, data.fColors, data.fPos, data.fCount);
-
+
paint.setShader(shader4)->unref();
canvas->translate(-250, 0);
canvas->drawRect(r, paint);
-
- this->inval(NULL);
+
+ this->inval(NULL);
}
-
+
private:
typedef SampleView INHERITED;
};