Sanitizing source files in Housekeeper-Nightly
git-svn-id: http://skia.googlecode.com/svn/trunk@10398 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/src/gpu/gl/GrGpuGL.cpp b/src/gpu/gl/GrGpuGL.cpp
index 98db317..cc99943 100644
--- a/src/gpu/gl/GrGpuGL.cpp
+++ b/src/gpu/gl/GrGpuGL.cpp
@@ -1553,7 +1553,7 @@
if (NULL == bound || !bound->isEmpty()) {
rt->flagAsNeedingResolve(bound);
}
-
+
GrTexture *texture = rt->asTexture();
if (texture) {
texture->dirtyMipMaps(true);
@@ -2029,9 +2029,9 @@
};
newTexParams.fMinFilter = glMinFilterModes[params.filterMode()];
newTexParams.fMagFilter = glMagFilterModes[params.filterMode()];
-
+
#ifndef SKIA_IGNORE_GPU_MIPMAPS
- if (params.filterMode() == GrTextureParams::kMipMap_FilterMode &&
+ if (params.filterMode() == GrTextureParams::kMipMap_FilterMode &&
texture->mipMapsAreDirty()) {
// GL_CALL(Hint(GR_GL_GENERATE_MIPMAP_HINT,GR_GL_NICEST));
GL_CALL(GenerateMipmap(GR_GL_TEXTURE_2D));