Patch to create a distinct geometry processor. The vast majority of this patch
is just a rename. The meat is in GrGeometryProcessor, GrProcessor,
GrGL*Processor, GrProcessorStage, Gr*BackendProcessorFactory,
GrProcessUnitTestFactory, and the builders
BUG=skia:
R=bsalomon@google.com
Author: joshualitt@chromium.org
Review URL: https://codereview.chromium.org/582963002
diff --git a/src/gpu/effects/GrDitherEffect.cpp b/src/gpu/effects/GrDitherEffect.cpp
index 35726fd..fe7447d 100644
--- a/src/gpu/effects/GrDitherEffect.cpp
+++ b/src/gpu/effects/GrDitherEffect.cpp
@@ -8,9 +8,9 @@
#include "gl/builders/GrGLProgramBuilder.h"
#include "GrDitherEffect.h"
-#include "gl/GrGLEffect.h"
+#include "gl/GrGLProcessor.h"
#include "gl/GrGLSL.h"
-#include "GrTBackendEffectFactory.h"
+#include "GrTBackendProcessorFactory.h"
#include "SkRect.h"
@@ -18,22 +18,22 @@
class GLDitherEffect;
-class DitherEffect : public GrEffect {
+class DitherEffect : public GrFragmentProcessor {
public:
- static GrEffect* Create() {
- GR_CREATE_STATIC_EFFECT(gDitherEffect, DitherEffect, ())
+ static GrFragmentProcessor* Create() {
+ GR_CREATE_STATIC_FRAGMENT_PROCESSOR(gDitherEffect, DitherEffect, ())
return SkRef(gDitherEffect);
}
virtual ~DitherEffect() {};
static const char* Name() { return "Dither"; }
- typedef GLDitherEffect GLEffect;
+ typedef GLDitherEffect GLProcessor;
virtual void getConstantColorComponents(GrColor* color, uint32_t* validFlags) const SK_OVERRIDE;
- virtual const GrBackendEffectFactory& getFactory() const SK_OVERRIDE {
- return GrTBackendEffectFactory<DitherEffect>::getInstance();
+ virtual const GrBackendFragmentProcessorFactory& getFactory() const SK_OVERRIDE {
+ return GrTBackendFragmentProcessorFactory<DitherEffect>::getInstance();
}
private:
@@ -42,11 +42,11 @@
}
// All dither effects are equal
- virtual bool onIsEqual(const GrEffect&) const SK_OVERRIDE { return true; }
+ virtual bool onIsEqual(const GrProcessor&) const SK_OVERRIDE { return true; }
- GR_DECLARE_EFFECT_TEST;
+ GR_DECLARE_FRAGMENT_PROCESSOR_TEST;
- typedef GrEffect INHERITED;
+ typedef GrFragmentProcessor INHERITED;
};
void DitherEffect::getConstantColorComponents(GrColor* color, uint32_t* validFlags) const {
@@ -55,41 +55,41 @@
//////////////////////////////////////////////////////////////////////////////
-GR_DEFINE_EFFECT_TEST(DitherEffect);
+GR_DEFINE_FRAGMENT_PROCESSOR_TEST(DitherEffect);
-GrEffect* DitherEffect::TestCreate(SkRandom*,
- GrContext*,
- const GrDrawTargetCaps&,
- GrTexture*[]) {
+GrFragmentProcessor* DitherEffect::TestCreate(SkRandom*,
+ GrContext*,
+ const GrDrawTargetCaps&,
+ GrTexture*[]) {
return DitherEffect::Create();
}
//////////////////////////////////////////////////////////////////////////////
-class GLDitherEffect : public GrGLEffect {
+class GLDitherEffect : public GrGLFragmentProcessor {
public:
- GLDitherEffect(const GrBackendEffectFactory&, const GrEffect&);
+ GLDitherEffect(const GrBackendProcessorFactory&, const GrProcessor&);
virtual void emitCode(GrGLProgramBuilder* builder,
- const GrEffect& effect,
- const GrEffectKey& key,
+ const GrFragmentProcessor& fp,
+ const GrProcessorKey& key,
const char* outputColor,
const char* inputColor,
const TransformedCoordsArray&,
const TextureSamplerArray&) SK_OVERRIDE;
private:
- typedef GrGLEffect INHERITED;
+ typedef GrGLFragmentProcessor INHERITED;
};
-GLDitherEffect::GLDitherEffect(const GrBackendEffectFactory& factory,
- const GrEffect& effect)
+GLDitherEffect::GLDitherEffect(const GrBackendProcessorFactory& factory,
+ const GrProcessor&)
: INHERITED (factory) {
}
void GLDitherEffect::emitCode(GrGLProgramBuilder* builder,
- const GrEffect& effect,
- const GrEffectKey& key,
+ const GrFragmentProcessor& fp,
+ const GrProcessorKey& key,
const char* outputColor,
const char* inputColor,
const TransformedCoordsArray&,
@@ -113,4 +113,4 @@
//////////////////////////////////////////////////////////////////////////////
-GrEffect* GrDitherEffect::Create() { return DitherEffect::Create(); }
+GrFragmentProcessor* GrDitherEffect::Create() { return DitherEffect::Create(); }