make pathrenderers release their geometry before returning

Review URL: http://codereview.appspot.com/5753073/



git-svn-id: http://skia.googlecode.com/svn/trunk@3335 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/src/gpu/GrDefaultPathRenderer.h b/src/gpu/GrDefaultPathRenderer.h
index a6a4cda..d5b9738 100644
--- a/src/gpu/GrDefaultPathRenderer.h
+++ b/src/gpu/GrDefaultPathRenderer.h
@@ -58,7 +58,8 @@
                     GrDrawState::StageMask stages,
                     GrPrimitiveType* primType,
                     int* vertexCnt,
-                    int* indexCnt);
+                    int* indexCnt,
+                    GrDrawTarget::AutoReleaseGeometry* arg);
 
     bool    fSeparateStencil;
     bool    fStencilWrapOps;