Sanitizing source files in Housekeeper-Nightly
git-svn-id: http://skia.googlecode.com/svn/trunk@11143 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/src/effects/SkBitmapAlphaThresholdShader.cpp b/src/effects/SkBitmapAlphaThresholdShader.cpp
index c927588..0df3aec 100644
--- a/src/effects/SkBitmapAlphaThresholdShader.cpp
+++ b/src/effects/SkBitmapAlphaThresholdShader.cpp
@@ -15,22 +15,22 @@
BATShader(SkFlattenableReadBuffer& buffer) : INHERITED(buffer) {
// We should probably do something here.
}
-
-
+
+
virtual void shadeSpan(int x, int y, SkPMColor[], int count) SK_OVERRIDE {};
-
+
#if SK_SUPPORT_GPU
virtual GrEffectRef* asNewEffect(GrContext* context, const SkPaint& paint) const SK_OVERRIDE;
#endif
-
+
SK_DEVELOPER_TO_STRING();
SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(BATShader)
-
+
private:
SkBitmap fBitmap;
SkRegion fRegion;
U8CPU fThreshold;
-
+
typedef SkShader INHERITED;
};