Push sigma-based blur interface into our GMs/benches/tests/samplecode
https://codereview.chromium.org/23701006/
git-svn-id: http://skia.googlecode.com/svn/trunk@11129 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/samplecode/SampleAnimBlur.cpp b/samplecode/SampleAnimBlur.cpp
index 98c9814..5d6638a 100644
--- a/samplecode/SampleAnimBlur.cpp
+++ b/samplecode/SampleAnimBlur.cpp
@@ -28,9 +28,9 @@
virtual void onDrawContent(SkCanvas* canvas) {
- SkScalar blurRadius = SampleCode::GetAnimSinScalar(100 * SK_Scalar1,
- 4 * SK_Scalar1,
- 5 * SK_Scalar1);
+ SkScalar blurSigma = SampleCode::GetAnimSinScalar(100 * SK_Scalar1,
+ 4 * SK_Scalar1,
+ 5 * SK_Scalar1);
SkScalar circleRadius = 3 * SK_Scalar1 +
SampleCode::GetAnimSinScalar(150 * SK_Scalar1,
@@ -46,8 +46,9 @@
SkRandom random;
for (size_t i = 0; i < SK_ARRAY_COUNT(gStyles); ++i) {
- SkMaskFilter* mf = SkBlurMaskFilter::Create(blurRadius,
+ SkMaskFilter* mf = SkBlurMaskFilter::Create(
gStyles[i],
+ blurSigma,
SkBlurMaskFilter::kHighQuality_BlurFlag);
SkPaint paint;
SkSafeUnref(paint.setMaskFilter(mf));