Sanitizing source files in Housekeeper-Nightly

git-svn-id: http://skia.googlecode.com/svn/trunk@10842 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/gm/bleed.cpp b/gm/bleed.cpp
index 31bbe6d..b612841 100644
--- a/gm/bleed.cpp
+++ b/gm/bleed.cpp
@@ -90,7 +90,7 @@
     }
 
     // Draw only the center of the small bitmap
-    void drawCase1(SkCanvas* canvas, int transX, int transY, 
+    void drawCase1(SkCanvas* canvas, int transX, int transY,
                    SkCanvas::DrawBitmapRectFlags flags, bool filter) {
         SkRect src = SkRect::MakeXYWH(1, 1,
                                       kSmallTextureSize-2,
@@ -107,7 +107,7 @@
     }
 
     // Draw almost all of the large bitmap
-    void drawCase2(SkCanvas* canvas, int transX, int transY, 
+    void drawCase2(SkCanvas* canvas, int transX, int transY,
                    SkCanvas::DrawBitmapRectFlags flags, bool filter) {
         SkRect src = SkRect::MakeXYWH(1, 1,
                                       SkIntToScalar(fBitmapBig.width()-2),
@@ -124,7 +124,7 @@
     }
 
     // Draw ~1/4 of the large bitmap
-    void drawCase3(SkCanvas* canvas, int transX, int transY, 
+    void drawCase3(SkCanvas* canvas, int transX, int transY,
                    SkCanvas::DrawBitmapRectFlags flags, bool filter) {
         SkRect src = SkRect::MakeXYWH(1, 1,
                                       SkIntToScalar(fBitmapBig.width()/2-1),
@@ -141,7 +141,7 @@
     }
 
     // Draw the center of the small bitmap with a mask filter
-    void drawCase4(SkCanvas* canvas, int transX, int transY, 
+    void drawCase4(SkCanvas* canvas, int transX, int transY,
                    SkCanvas::DrawBitmapRectFlags flags, bool filter) {
         SkRect src = SkRect::MakeXYWH(1, 1,
                                       kSmallTextureSize-2,
@@ -150,7 +150,7 @@
 
         SkPaint paint;
         paint.setFilterBitmap(filter);
-        SkMaskFilter* mf = SkBlurMaskFilter::Create(SkIntToScalar(3), 
+        SkMaskFilter* mf = SkBlurMaskFilter::Create(SkIntToScalar(3),
                                                     SkBlurMaskFilter::kNormal_BlurStyle);
         paint.setMaskFilter(mf)->unref();
 
diff --git a/gm/nested.cpp b/gm/nested.cpp
index 333fa1d..d5b61a4 100644
--- a/gm/nested.cpp
+++ b/gm/nested.cpp
@@ -29,8 +29,8 @@
         return name;
     }
 
-    virtual SkISize onISize() SK_OVERRIDE { 
-        return make_isize(kImageWidth, kImageHeight); 
+    virtual SkISize onISize() SK_OVERRIDE {
+        return make_isize(kImageWidth, kImageHeight);
     }
 
     enum Shapes {
@@ -77,8 +77,8 @@
 
         for (int y = 0; y < kImageHeight; y += 10) {
             for (int x = 0; x < kImageWidth; x += 10) {
-                SkRect r = SkRect::MakeXYWH(SkIntToScalar(x), 
-                                            SkIntToScalar(y), 
+                SkRect r = SkRect::MakeXYWH(SkIntToScalar(x),
+                                            SkIntToScalar(y),
                                             10, 10);
                 SkPaint p;
                 p.setColor(rand.nextU() | 0xFF000000);
@@ -94,7 +94,7 @@
                     SkPath path;
 
                     AddShape(&path, outerRect, (Shapes) outerShape, SkPath::kCW_Direction);
-                    AddShape(&path, innerRects[innerRect], (Shapes) innerShape, 
+                    AddShape(&path, innerRects[innerRect], (Shapes) innerShape,
                              SkPath::kCCW_Direction);
 
                     canvas->drawPath(path, shapePaint);